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-|script|enchant-lifestone|32767
{
callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
if (Sp < 15) end;
if (getskilllv(.school) < .level) end;
if (countitem("BugLeg") >= 1) delitem "BugLeg", 1;
elif (countitem("MaggotSlime") >= 1) delitem "MaggotSlime", 1;
elif (countitem("MauveHerb") >= 1 && countitem("AlizarinHerb") >= 1 && countitem("CobaltHerb") >= 1 && countitem("GambogeHerb") >= 1) goto L_Herbs;
else end;
goto L_Proceed;
L_Herbs:
delitem "MauveHerb", 1;
delitem "AlizarinHerb", 1;
delitem "CobaltHerb", 1;
delitem "GambogeHerb", 1;
goto L_Proceed;
L_Proceed:
set MAGIC_CAST_TICK, gettimetick(2) + 4; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 15;
misceffect FX_MAGIC_GENERIC, strcharinfo(0);
getitem "Lifestone", 1;
callfunc "magic_exp";
end;
OnInit:
set .school, SKILL_MAGIC;
set .invocation$, chr(MAGIC_SYMBOL) + "manpahil"; // used in npcs that refer to this spell
callfunc "magic_register";
set .level, 2;
set .exp_gain, 1;
end;
}
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