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path: root/world/map/npc/magic/level1-make-sulphur.txt
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-|script|make-sulphur|32767
{
    if(call("magic_checks")) end; // << I wish we had functions that could return >>
    if (Sp < 4) end;
    if (getskilllv(.school) < .level) end;
    if (countitem("PileOfAsh") >= 1) delitem "PileOfAsh", 1; else end;
    set MAGIC_CAST_TICK, gettimetick(2) + 4; // set the new debuff
    callfunc "adjust_spellpower";
    set Sp, Sp - 4;
    misceffect FX_MAGIC_RED, strcharinfo(0);
    setarray @create_params[0], (@spellpower/100)+1+(rand(max(1,(800-@spellpower)))/180), 50;
    setarray @create_items$[0], "SulphurPowder", "PileOfAsh";
    callfunc "magic_create_item";
    callfunc "magic_exp";
    end;

OnInit:
    set .school, SKILL_MAGIC_TRANSMUTE;
    set .invocation$, chr(MAGIC_SYMBOL) + "gole"; // used in npcs that refer to this spell
    void call("magic_register");
    set .level, 1;
    set .exp_gain, 1;
    end;
}