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// The Barber script has been around since before the repository split
// so it's hard to figure out who wrote it.

// o11c updated it according to new scripting standards while adding pink.
// ... and added the code that shows your old color/style.

// Note: there is a soft limit of 12 colors (0-11) and 20 styles (0-19)
// This is the number that can be set when creating a character
// or using GM commands, but scripts (such as this one) can set
// any value 0-255

function|script|Barber|,
{
    callfunc "getHeadStyles";    
    set @style, getlook(LOOK_HAIR_STYLE);
    set @color, getlook(LOOK_HAIR_COLOR);

    set @style$, "Unknown";
    set @color$, "Unknown";
    if (@style >= 0 && @style < 20)
        set @style$, @HairStyles$[@style];
    if (@color >= 0 && @color < 120)
        set @color$, @HairColors$[@color];
    if (@color == 127)
        set @color$, "Shocked White";

    mes "Your current style is " + @style$ + " and your current color is " + @color$ + ".";
    set @style$, "";
    set @color$, "";
    goto L_Main;

L_Main:
    menu
        "Change my style", L_Style,
        "Change my color", L_Color,
        "Nah, I'm fine", L_Done;

L_Style:
    if(!@hairOpts) set @HairStyles$[getarraysize(@HairStyles$)], "Surprise me";
    if(!@hairOpts) set @HairStyles$[getarraysize(@HairStyles$)], "Nah, I'm fine";
    if(!@hairOpts) set @hairOpts, 1;
    menu
        @HairStyles$[0], L_MenuItems,
        @HairStyles$[1], L_MenuItems,
        @HairStyles$[2], L_MenuItems,
        @HairStyles$[3], L_MenuItems,
        @HairStyles$[4], L_MenuItems,
        @HairStyles$[5], L_MenuItems,
        @HairStyles$[6], L_MenuItems,
        @HairStyles$[7], L_MenuItems,
        @HairStyles$[8], L_MenuItems,
        @HairStyles$[9], L_MenuItems,
        @HairStyles$[10], L_MenuItems,
        @HairStyles$[11], L_MenuItems,
        @HairStyles$[12], L_MenuItems,
        @HairStyles$[13], L_MenuItems,
        @HairStyles$[14], L_MenuItems,
        @HairStyles$[15], L_MenuItems,
        @HairStyles$[16], L_MenuItems,
        @HairStyles$[17], L_MenuItems,
        @HairStyles$[18], L_MenuItems,
        @HairStyles$[19], L_MenuItems,
        @HairStyles$[20], L_MenuItems,
        @HairStyles$[21], L_MenuItems,
        @HairStyles$[22], L_MenuItems,
        @HairStyles$[23], L_MenuItems,
        @HairStyles$[24], L_MenuItems,
        @HairStyles$[25], L_MenuItems;

L_MenuItems:
    if (@menu - 1 == @style)
        goto L_SameStyle;
    if(@menu == (getarraysize(@HairStyles$) - 1)) goto L_RandomStyle;
    if(@menu == getarraysize(@HairStyles$)) goto L_Done;
    if(@menu == 1)
      set @menu, 21; // bald headstyle
    setlook LOOK_HAIR_STYLE, @menu - 1;
    goto L_Done;

L_RandomStyle:
    set @randomStyle, rand(0, (getarraysize(@HairStyles$) -4));
    if(@randomStyle == 0)
      set @randomStyle, 20;
    setlook LOOK_HAIR_STYLE, @randomStyle;
    goto L_Done;

L_SameStyle:
    mes "Your hair already has that style.";
    goto L_Main;

L_Color:
    if(@style == 20) goto L_SameColor;
    if(!@colorOpts) set @HairColors$[getarraysize(@HairColors$)], "Surprise me";
    if(!@colorOpts) set @HairColors$[getarraysize(@HairColors$)], "Nah, I'm fine";
    if(!@colorOpts) set @colorOpts, 1;
    menu
        @HairColors$[0], L_MenuItems1,
        @HairColors$[1], L_MenuItems1,
        @HairColors$[2], L_MenuItems1,
        @HairColors$[3], L_MenuItems1,
        @HairColors$[4], L_MenuItems1,
        @HairColors$[5], L_MenuItems1,
        @HairColors$[6], L_MenuItems1,
        @HairColors$[7], L_MenuItems1,
        @HairColors$[8], L_MenuItems1,
        @HairColors$[9], L_MenuItems1,
        @HairColors$[10], L_MenuItems1,
        @HairColors$[11], L_MenuItems1,
        @HairColors$[12], L_MenuItems1,
        @HairColors$[13], L_MenuItems1,
        @HairColors$[14], L_MenuItems1,
        @HairColors$[15], L_MenuItems1,
        @HairColors$[16], L_MenuItems1;

L_MenuItems1:
    if (@menu - 1 == @color)
        goto L_SameColor;
    if(@menu == (getarraysize(@HairColors$) - 1)) goto L_RandomColor;
    if(@menu == getarraysize(@HairColors$)) goto L_Done;
    setlook LOOK_HAIR_COLOR, ((@menu - 1) + (15 * Class));
    goto L_Done;

L_RandomColor:
    setlook LOOK_HAIR_COLOR, rand((15 * Class), ((getarraysize(@HairColors$) -4) + (15 * Class)));
    goto L_Done;

L_SameColor:
    mes "You are either bald or your hair is already that color.";
    goto L_Main;

L_Done:
    // cleanup
    set @menu, 0;
    set @style, 0;
    set @color, 0;
    cleararray @HairStyles$, "", getarraysize(@HairStyles$);
    cleararray @HairColors$, "", getarraysize(@HairColors$);
    set @hairOpts, 0;
    set @colorOpts, 0;
    return;
}