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051-1.gat,28,24,0|script|Illia Level Jumper|167,{
mes "[Illia Level Jumper]";
mes "This quest is divided into several levels.";
mes "You have to fulfill a specific task in each level before going to the next.";
next;
mes "You can select below a specific level that you want to debug.";
menu
"1. Jump to the forest level.", L_Forest,
"2. Jump to the bandit cave level.", L_BanditCave,
"3. Jump to the desert level.", L_Desert,
"4. Jump to the Illia island level.", L_Island,
"5. Jump to the Illia Forsaken Inn level (Lobby).", L_InnLobby,
"6. Jump to the Illia Forsaken Inn level (Storage).", L_InnStorage,
"7. Jump to the Illia Forsaken Inn level (Party Room).", L_InnPartyRoom,
"8. Jump to the Illia Forsaken Inn level (Chest Room).", L_InnChestRoom,
"Do nothing", -;
close;
L_Forest:
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "051-1.gat",23,24;
set $@illia_progress, 2;
set $@illia_level_2_progress, 0;
close;
L_BanditCave:
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "051-3.gat",24,60;
set $@illia_progress, 2;
set $@illia_level_2_progress, 0;
close;
L_Desert:
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "051-1.gat",118,55;
set $@illia_progress, 3;
set $@illia_level_3_progress, 0;
close;
L_Island:
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "052-1.gat",23,52;
set $@illia_progress, 4;
set $@illia_level_4_progress, 0;
close;
L_InnLobby:
mes "Note: Difficulty penalty won't raise if you die.";
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "052-2.gat",33,40;
set $@illia_progress, 5;
set $@illia_level_5_progress, 0;
close;
L_InnStorage:
mes "Note: Difficulty penalty won't raise if you die.";
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "052-2.gat",23,71;
set $@illia_progress, 6;
set $@illia_level_6_progress, 0;
close;
L_InnPartyRoom:
mes "Note: Difficulty penalty won't raise if you die.";
set $@illia_max_time, $@illia_max_time + 6000;
areawarp "051-1.gat",1,1,90,80, "052-2.gat",75,48;
set $@illia_progress, 7;
set $@illia_level_7_progress, 0;
close;
L_InnChestRoom:
mes "Note: Bonus due to difficulty penalty (" + $Illia_Luvia_Harvest + ") won't be reset";
set $@illia_max_time, $@illia_max_time + 6000;
// Set the number of common rewards rewards
if ($Illia_Luvia_Harvest < 15)
set $@illia_num_common_reward_items, 3;
if ($Illia_Luvia_Harvest >= 15 && $Illia_Luvia_Harvest < 35)
set $@illia_num_common_reward_items, 5;
if ($Illia_Luvia_Harvest >= 35)
set $@illia_num_common_reward_items, 8;
// Set the number of unique rewards
if ($Illia_Luvia_Harvest < 40)
set $@illia_num_unique_reward_items, 1;
if ($Illia_Luvia_Harvest >= 40)
set $@illia_num_unique_reward_items, 2;
//set $Illia_Luvia_Harvest, 0;
set $@illia_progress, 8;
areawarp "051-1.gat",1,1,90,80, "052-2.gat", 132, 85;
close;
}
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