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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snow Cave mobs
019-3.gat,0,0,0,0|monster|Moggun|1061,10,100000,30000,Mob019-3::On1061
019-3.gat,0,0,0,0|monster|Bat|1017,50,100000,30000,Mob019-3::On1017
019-3.gat,0,0,0|script|Mob019-3|-1,
{
On1017:
set @mobID, 1017;
callfunc "MobPoints";
end;
On1061:
set @mobID, 1061;
callfunc "MobPoints";
end;
end;
}
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