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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Snow field mobs
019-1.gat,0,0,0,0|monster|Fluffy|1020,100,100000,30000,Mob019-1::On1020
019-1.gat,0,0,0,0|monster|SantaSlime|1015,10,0,0,Mob019-1::On1015
019-1.gat,0,0,0,0|monster|RudolphSlime|1016,25,0,0,Mob019-1::On1016
019-1.gat,0,0,0|script|Mob019-1|-1,{
On1015:
set @mobID, 1015;
callfunc "MobPoints";
end;
On1016:
set @mobID, 1016;
callfunc "MobPoints";
end;
On1020:
set @mobID, 1020;
callfunc "MobPoints";
end;
end;
}
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