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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Cave mobs
013-3.gat,28,89,16,52 monster Cave Snake 1021,10,120000,60000,Mob013-3::On1021
013-3.gat,61,22,2,2 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023
013-3.gat,81,22,2,2 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024
013-3.gat,109,31,6,22 monster Black Scorpion 1009,20,50000,25000,Mob013-3::On1009
013-3.gat,119,84,27,38 monster Spider 1012,20,120000,40000,Mob013-3::On1012
013-3.gat,176,23,5,6 monster Spider 1012,10,100000,40000,Mob013-3::On1012
013-3.gat,82,75,2,2 monster Fire skull 1023,1,180000,60000,Mob013-3::On1023
013-3.gat,142,37,2,2 monster Poison skull 1024,1,180000,60000,Mob013-3::On1024
013-3.gat,79,134,21,16 monster Black Scorpion 1009,5,80000,40000,Mob013-3::On1009
013-3.gat,71,169,38,17 monster Black Scorpion 1009,5,80000,40000,Mob013-3::On1009
013-3.gat,64,85,9,21 monster Black scorpion 1009,10,80000,40000,Mob013-3::On1009
013-3.gat,81,92,3,20 monster Black scorpion 1009,10,80000,40000,Mob013-3::On1009
013-3.gat,162,84,33,37 monster Snake 1010,30,120000,50000,Mob013-3::On1010
013-3.gat,162,85,33,37 monster Spider 1012,30,120000,50000,Mob013-3::On1012
013-3.gat,172,77,18,25 monster Black scorpion 1009,15,120000,50000,Mob013-3::On1009
013-3.gat,145,36,20,15 monster Red slime 1008,25,80000,40000,Mob013-3::On1008
013-3.gat,167,37,23,11 monster Snake 1010,20,120000,40000,Mob013-3::On1010
013-3.gat,165,25,16,11 monster Black scorpion 1009,15,120000,40000,Mob013-3::On1009
013-3.gat,71,39,2,3 monster Snake 1010,2,40000,20000,Mob013-3::On1010
013-3.gat,159,102,3,5 monster Yellow slime 1007,2,80000,40000,Mob013-3::On1007
013-3.gat,67,22,2,2 monster Maggot 1002,2,40000,20000,Mob013-3::On1002
013-3.gat,75,22,2,2 monster Maggot 1002,2,40000,20000,Mob013-3::On1002
013-3.gat,76,39,7,4 monster Black scorpion 1009,8,40000,20000,Mob013-3::On1009
013-3.gat,65,39,7,4 monster Red slime 1008,8,40000,20000,Mob013-3::On1008
013-3.gat,62,33,2,1 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024
013-3.gat,80,33,2,1 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023
013-3.gat,75,46,2,1 monster Poison Skull 1024,1,120000,60000,Mob013-3::On1024
013-3.gat,67,46,2,1 monster Fire Skull 1023,1,120000,60000,Mob013-3::On1023
013-3.gat,149,145,7,26 monster Silkworm 2037,10,20000,5000,Mob013-3::On2037
013-3.gat,117,157,6,14 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
013-3.gat,150,129,17,4 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
013-3.gat,162,138,5,5 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
013-3.gat,138,174,15,8 monster CaveSnake 2023,3,30000,10000,Mob013-3::On2023
013-3.gat,146,151,62,54 monster Bat 2019,20,15000,5000,Mob013-3::On2019
013-3.gat,0,0,0 script Mob013-3 -1,{
On1002:
set @mobID, 1002;
callfunc "MobPoints";
break;
On1007:
set @mobID, 1007;
callfunc "MobPoints";
break;
On1008:
set @mobID, 1008;
callfunc "MobPoints";
break;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
break;
On1010:
set @mobID, 1010;
callfunc "MobPoints";
break;
On1012:
set @mobID, 1012;
callfunc "MobPoints";
break;
On1021:
set @mobID, 1021;
callfunc "MobPoints";
break;
On1023:
set @mobID, 1023;
callfunc "MobPoints";
break;
On1024:
set @mobID, 1024;
callfunc "MobPoints";
break;
On2019:
set @mobID, 2019;
callfunc "MobPoints";
break;
On2023:
set @mobID, 2023;
callfunc "MobPoints";
break;
On2037:
set @mobID, 2037;
callfunc "MobPoints";
break;
end;
}
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