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|
013-2,25,37,0|script|Fabius|115
{
mes "[Fabius]";
mes "\"Hey! Wanna have a drink or something? High quality, low cost. A poor fella like me needs a bit of extra cash, ye know.\"";
next;
menu
"Yes please!", L_Yes,
"No thanks.", L_No,
"No way, I thought it was for free!", L_Not_Free;
L_Yes:
mes "[Fabius]";
mes "\"So what would ya like, then?\"";
next;
menu
"A beer", L_Beer,
"A milk", L_Milk,
"Nevermind", L_No;
L_No:
mes "[Fabius]";
mes "\"Suit yourself.\"";
next;
goto L_Finish;
L_Not_Free:
mes "[Fabius]";
mes "\"Oh, you stupid git! ... But hey, let me tell ya something...\"";
next;
mes "[Fabius]";
mes "\"There's notes flying around in the room up there. Did ya try reading some?\"";
close;
L_Beer:
mes "[Fabius]";
mes "\"That'll be 175 GP.\"";
next;
menu
"Here you are", L_Beer_yes,
"No thanks", L_Beer_no;
L_Beer_yes:
if (Zeny < 175)
goto L_Low_money;
getinventorylist;
if (@inventorylist_count == 100
&& countitem("Beer") == 0)
goto L_TooMany;
getitem "Beer", 1;
set Zeny, Zeny - 175;
goto L_Finish;
L_Beer_no:
mes "[Fabius]";
mes "\"No beer, no civilization!\"";
next;
goto L_Finish;
L_Milk:
mes "[Fabius]";
mes "\"That'll be 300 GP.\"";
next;
menu
"Here you are", L_Milk_yes,
"No thanks", L_Milk_no;
L_Milk_yes:
if (Zeny < 300)
goto L_Low_money;
getinventorylist;
if (@inventorylist_count == 100
&& countitem("Milk") == 0)
goto L_TooMany;
getitem "Milk", 1;
set Zeny, Zeny - 300;
goto L_Finish;
L_Milk_no:
mes "[Fabius]";
mes "\"Oh alright. Milk is a deadly poison anyway...\"";
next;
goto L_Finish;
L_Low_money:
mes "[Fabius]";
mes "\"Aw, you don't have enough gold on you!\"";
next;
goto L_Finish;
L_Finish:
mes "[Fabius]";
mes "\"By the way, have you seen those flying notes and the mirror in the room next door? They're WAY COOL! Try reading some of the notes!\"";
close;
L_TooMany:
mes "[Fabius]";
mes "\"You don't have room for it.\"";
close;
}
|