1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
// This file is generated automatically. All manually added changes will be removed when running the Converter.
// Pirate Den mobs
004-5,41,70,6,5|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-5::On1121
004-5,41,70,7,3|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-5::On1120
004-5,40,70,8,2|monster|Thug|1119,2,100000ms,30000ms,Mob004-5::On1119
004-5,35,86,6,5|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-5::On1121
004-5,34,86,8,2|monster|Thug|1119,2,100000ms,30000ms,Mob004-5::On1119
004-5,35,86,7,3|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-5::On1120
004-5,54,38,6,5|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-5::On1121
004-5,53,38,8,2|monster|Thug|1119,2,100000ms,30000ms,Mob004-5::On1119
004-5,54,38,7,3|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-5::On1120
004-5,81,38,6,5|monster|Grenadier|1121,1,100000ms,30000ms,Mob004-5::On1121
004-5,80,38,8,2|monster|Thug|1119,2,100000ms,30000ms,Mob004-5::On1119
004-5,81,38,7,3|monster|Swashbuckler|1120,2,100000ms,30000ms,Mob004-5::On1120
004-5,0,0,0|script|Mob004-5|32767
{
end;
On1119:
set @mobID, 1119;
callfunc "MobPoints";
end;
On1120:
set @mobID, 1120;
callfunc "MobPoints";
end;
On1121:
set @mobID, 1121;
callfunc "MobPoints";
end;
}
|