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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Pirate Caves First Floor mobs
004-3.gat,43,72,7,8|monster|Thug|1119,2,100000,30000,Mob004-3::On1119
004-3.gat,43,72,7,8|monster|Swashbuckler|1120,1,100000,30000,Mob004-3::On1120
004-3.gat,43,72,7,8|monster|Grenadier|1121,1,100000,30000,Mob004-3::On1121
004-3.gat,28,69,8,2|monster|Thug|1119,2,100000,30000,Mob004-3::On1119
004-3.gat,71,63,7,8|monster|Thug|1119,2,100000,30000,Mob004-3::On1119
004-3.gat,39,39,7,3|monster|Swashbuckler|1120,2,100000,30000,Mob004-3::On1120
004-3.gat,71,63,7,8|monster|Grenadier|1121,1,100000,30000,Mob004-3::On1121
004-3.gat,0,0,0|script|Mob004-3|-1,
{
end;
On1119:
set @mobID, 1119;
callfunc "MobPoints";
end;
On1120:
set @mobID, 1120;
callfunc "MobPoints";
end;
On1121:
set @mobID, 1121;
callfunc "MobPoints";
end;
}
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