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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Beach mobs

003-1.gat,0,0,0,0|monster|Sea Slime|1033,15,100000,30000,Mob003-1::On1033
003-1.gat,120,31,22,22|monster|Sea Slime|1033,5,100000,30000,Mob003-1::On1033
003-1.gat,119,68,105,101|monster|Green Slime|1005,35,100000,30000,Mob003-1::On1005
003-1.gat,134,69,76,71|monster|Red Scorpion|1004,20,100000,30000,Mob003-1::On1004
003-1.gat,35,25,10,3|monster|Mountain Snake|1026,1,700000,600000,Mob003-1::On1026


003-1.gat,0,0,0|script|Mob003-1|-1,{
On1004:
    set @mobID, 1004;
    callfunc "MobPoints";
    end;

On1005:
    set @mobID, 1005;
    callfunc "MobPoints";
    end;

On1026:
    set @mobID, 1026;
    callfunc "MobPoints";
    end;

On1033:
    set @mobID, 1033;
    callfunc "MobPoints";
    end;

    end;
}