summaryrefslogtreecommitdiff
path: root/npc/woodland-village/forestbowquest.txt
blob: 679084dfc7b69cb5093a211b582797280e91f0d2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
//#################################################################################
//#                                                                               #
//# This script file contains the npc scripts for the quest to obtain a forestbow #
//#                                                                               #
//# Needed: 10 Raw Logs, 5000gp, some chatting and running.                       #
//#                                                                               #
//# Reward: Forest Bow                                                            #
//#################################################################################

// Archer Shop Master
new_20-1.gat,99,23,0	script	Master	125, {
	if (QUEST_Forestbow_state == 1) goto L_State_1;
	if (QUEST_Forestbow_state == 2) goto L_State_2;
	if (QUEST_Forestbow_state == 3) goto L_State_3;
	if (QUEST_Forestbow_state == 4) goto L_State_4;
	if (QUEST_Forestbow_state == 5) goto L_State_5;

	mes "[Bowyer Master]";
	mes "When you want to buy something then please speak to my apprentice. I am only doing special requests.";
	next;
	menu "OK, thanks",-,"Can you make me a really good bow?", L_State_0_1;
		close;

	L_State_0_1:
		mes "[Bowyer Master]";
		mes "You mean like one of my legendary forest bows?";
		next;
		menu "Yes, that would be nice.",-;
		mes "Sorry, I am not making these anymore.";
		next;
		menu "Oh, too bad.",-,"What? Why that?", L_State_0_2;
			close;
        L_State_0_2:
        	mes "[Bowyer Master]";
            mes "The problem is that I am short of material. My forestbows are not made of regular wood, you know.";
            mes "They are made of special living wood. And only the best logs of living wood are good enough for them.";
            mes "I used to get these logs from Jack, the lumberjack. But the last time I asked him for a new delivery he said that he would never again get any for me.";
            set QUEST_Forestbow_state, 1;
            next;
            menu "Too bad.",-,"Did you ask him why?", L_State_0_3;
                close;
            L_State_0_3:
            	mes "[Bowyer Master]";
                mes "Sure I did. But he just told me to leave him alone. Maybe you could ask him what's wrong?";
                next;
                menu "OK, I'll ask him.",-,"I am sure he got his reasons.",-;
                close;


	L_State_1:
		mes "[Bowyer Master]";
		mes "Did you already ask Jack why he won't deliver me any more living wood?";
		next;
		menu "No, I didn't found the time yet",-,"No, I didn't found him yet.",L_State_1_1;
			close;
        L_State_1_1:
        	mes "[Bowyer Master]";
            mes "When you leave my shop just go southwest over the village plaza. You can't miss it.";
            close;

	L_State_2:
		mes "[Bowyer Master]";
		mes "Did you already ask Jack why he won't deliver me any more wood?";
		next;
		menu "Yes, I did. He said that the trees turned into dangerous monsters.",-;
		mes "[Bowyer Master]";
		mes "Oh, that's really bad news. Maybe you can do his job?";
		mes "When you kill some of these tree monsters and bring me their wood I can take a look at them.";
		mes "Maybe you will find a piece of wood that is strong enough to become one of my forest bows.";
		set QUEST_Forestbow_state, 3;
		close;

	L_State_3:
		mes "[Bowyer Master]";
		mes "How is the hunt going? Did you bring me any wood?";
		if (countitem(569) < 1) close;
		next;
		menu "Here, take a look!",L_State_3_try, "Yes, but I need it for something else.",-;
			close;
		L_State_3_try:
			mes "[Bowyer Master]";
			mes "Hmmm... looks ok, but is it strong enough?";
			mes "*bends the log over his knee*";
			next;
			delitem 569, 1;
			set @Temp1,rand(20);
			if (@Temp1 == 0) goto L_State_3_success;
				mes "(The log breaks with a loud crack)";
				next;
				mes "[Bowyer Master]";
				mes "Sorry, this log was too weak for one of my forest bows. Now it is junk. Give me another.";
				if (countitem(569) < 1) close;
				next;
				menu "Sure, here you go.",L_State_3_try, "Hey! Stop breaking my stuff!",-;
					close;

		L_State_3_success:
			mes "(The bowyer master tries as hard as he can but the log won't bend.)";
			next;
			mes "[Bowyer Master]";
			mes "Aaah! Yes! That is a really fine piece of wood you bought me. It will make an excelent bow!";
			next;
			set QUEST_Forestbow_state, 4;

	L_State_4:
			mes "I can make you a really nice forest bow out of this. I just need 10.000 gp for material and work time.";
			next;
			menu "10.000??? What a ripoff!",-,"Sure, here you go!", L_State_4_pay;
				close;
			L_State_4_pay:
				if (zeny < 10000) goto L_State_4_nocash;
					set zeny, zeny-10000;
					getitem 545, 1;
					set QUEST_Forestbow_state, 5;
					mes "Here you go - have fun with it.";
					close;
				L_State_4_nocash:
					mes "Seems like you are out of cash.";
					close;
	L_State_5:
			mes "I hope you are statisfied with your forest bow. It is one of my best works.";

}


// Lumberjack
new_19-1.gat,40,45,0	script	Jack	141, {

	if (QUEST_Forestbow_state > 1) goto L_State_2;

	mes "[Jack Lumber]";
	mes "Hello there, my name is Jack Lumber, the enemy of all trees. When you need some firewood just let me know.";
	if (QUEST_Forestbow_state < 1) close;

	next;
	menu "I heard you aren't delivering any more living wood. Why that?",-;

	mes "[Jack Lumber]";
	mes "Why not?! I value my life, that's why!.";

	next;
	menu "What do you mean?",-;

	mes "[Jack Lumber]";
	mes "A week ago I was going to chop down one of those twigleaf trees in the forest to the southwest. These twigleafs are the trees that give me the living wood you speak of. I was just chopping away with my axe and what happened? One of its branches hit me! I thought it fell down or the wind blew it. It hurt! I shook it off and struck it again with my axe and another branch hit me! I got angry and started to chop off all the branches near the ground so this couldn't happen anymore. But I still can't believe what happened next.";

	next;
	menu "What happened? ",-;

	mes "[Jack Lumber]";
	mes "You'll think I am insane when I tell you.";

	next;
	menu "I won't. I promise.",-;

	mes "[Jack Lumber]";
	mes "OK. After I chopped off a few branches the whole tree started to move. Its roots tore out of the earth, all the branches started to wave around and a face appeared on the trunk. The whole tree CAME TO LIFE! It was mad!";
	next;
	menu "Did you run away?",-,"Did you fight it?",-;

	mes "[Jack Lumber]";
	mes "I fought, of course! I took my axe and attacked the beast! It hit me here *points at a bruise at his shoulder*, here *lifts his trouser leg to show another bruise* and here *lifts his shirt and reveals some even worse bruises*. But i didn't give up. I chopped away at it, branch after branch, and in the end I chopped off its roots and it fell to the ground motionless. ";

	next;
	menu "So you beat the monster? Then why are you so scared?";

	mes "[Jack Lumber]";
	mes "Well, I was exhausted and had to rest. A few minutes passed and suddenly I was surrounded by a dozen or more of these living trees!";

	next;
	menu "Did you fight them, too? ",-;

	mes "[Jack Lumber]";
	mes "Are you crazy? I barely destroyed one of those beasts. I was in no shape to fight again. I ran away as fast as i could. Lucky for me the monsters aren't that fast on their tiny root legs. Ha! ";

	next;
	menu "So you aren't chopping down trees anymore? ",-;

	mes "[Jack Lumber]";
	mes "I still do. It's my job. But I no longer chop those twigleafs, I'll tell you that. I know the bowyer master wants some wood from them, but I don't care. I won't risk my life for a few gold pieces. If you want to, just go to the southwest. But i won't go there ever again.";

	next;
	menu "Southwest you say? OK, thank you.",-;

	set QUEST_Forestbow_state, 2;
	close;

	L_State_2:
		mes "Good luck hunting those tree monsters - you will need it.";
		close;
}