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// Map: new_27-1
// This is the Caves beneath the North Woodland.
//

new_27-1.gat,0,0,0,0	monster	Bat		1017,100,0,0,Mob27::OnBat
new_27-1.gat,0,0,0,0	monster	CaveSnake	1021,75,0,0,Mob27::OnCaveSnake

new_27-1.gat,0,0,0	script	Mob27	-1,{
OnBat:
	set @mobID, 1017;
	callfunc "MobPoints";
	break;

OnCaveSnake:
	set @mobID, 1021;
	callfunc "MobPoints";
	break;

	end;
}