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// Map: new_11-1 // This is Snow Town. // new_11-1.gat,56,63,1,1 monster Maggot 1002,2,0,0,Mob11::OnMaggot new_11-1.gat,0,0,0 script Mob11 -1,{ OnMaggot: set @mobID, 1002; callfunc "MobPoints"; break; end; }