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// Map: new_10-1 // This is the Snow Fields. // new_10-1.gat,0,0,0,0 monster SantaSlime 1015,10,0,0,Mob10::OnSantaSlime new_10-1.gat,0,0,0,0 monster RudolphSlime 1016,25,0,0,Mob10::OnRudolphSlime new_10-1.gat,0,0,0 script Mob10 -1,{ OnSantaSlime: set @mobID, 1015; callfunc "MobPoints"; break; OnRudolphSlime: set @mobID, 1016; callfunc "MobPoints"; break; end; }