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Nibble use:
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== QUEST_MAGIC
N0, N1: Auldsbel
N2: druid tree quest, mouboo quest (shared)
N3: Sagatha unhappiness counter
N4, N5: Sagatha
N6, N7: Swords
== QUEST_MAGIC2
N0: Evil Earth Spirit
N1: Elanore
N2: Wyara
N3: Elanore subquests (Cure Kadiya)
N4-N7: may be messy at this point
The various magic scripts pack their status into these variables.
Locally, they use `@Q_status' to maintain the state, and use a function
`S_update_var' to update it. This is all re-using the same code, setting
the `@Q_MASK' and `@Q_SHIFT' variables appropriately.
There are a few exceptions (such as the Kadiya quest) wherein
a separate helper function sets a dedicated local variable, or some hackery
in Auldsbel wherein we read stati directly, merely to enable certain options.
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