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new_23-1.gat,68,87,0 script Doug 113,{
if(CaveSnakeLamp == 1) goto reas;
if(CaveSnakeLamp == 2) goto done;
set @TEMP,rand(3);
if(@TEMP == 1) goto L_1;
if(@TEMP == 2) goto L_2;
if(@TEMP == 3) goto L_3;
if(@TEMP == 0) goto L_4;
L_1:
mes "[Doug]";
mes "I need 40 more [Cave Snake Lamps] to make my light!";
next;
goto main1;
L_2:
mes "[Doug]";
mes "This lamp should light up this whole place! I just need [40 Cave Snake Lamps]";
next;
goto main1;
L_3:
mes "[Doug]";
mes "This is gonna be bright! A must have for anyone! All i need is a few parts...";
goto main1;
L_4:
mes "[Doug]";
mes "Can you get me 40 [Cave Snake Lamps]? I need them to get this light finished.";
next;
goto main1;
main1:
mes "[Doug]";
mes "Will you help me find 40 [Cave Snake Lamps]?";
next;
menu "Yes",B_1,"No",B_2;
B_1:
set CaveSnakeLamp,1;
set @TEMP,rand(3);
if(@TEMP == 1) goto J_1;
if(@TEMP == 2) goto J_2;
if(@TEMP == 3) goto J_3;
if(@TEMP == 0) goto J_4;
J_1:
mes "[Doug]";
mes "Thank you!";
next;
goto main2;
J_2:
mes "[Doug]";
mes "I don't know how to thank you enough!";
next;
goto main2;
J_3:
mes "[Doug]";
mes "I will pay you when you get them!";
next;
goto main2;
J_4:
mes "[Doug]";
mes "I'm sure I will give a small reward. :D";
next;
goto main2;
main2:
mes "[Doug]";
mes "Now please go get me 40 [Cave Snake Lamps]";
close;
reas:
if(countitem(612) >= 40) goto have;
mes "[Doug]";
mes "Please help me collect 40 [Cave Snake Lamps]!";
close;
have:
mes "[Doug]";
mes "Cool! Now I can make this light!";
delitem 612,40;
next;
mes "[Doug]";
mes "Here's what I got to give you!";
next;
mes "Got 2000 GP";
set zeny,zeny+2000;
set CaveSnakeLamp,2;
close;
done:
mes "[Doug]";
mes "Thanks for your help! Those snakes sure have bright lamps!";
close;
B_2:
close;
}
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