1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
042-2.gat,28,26,0 script Sorfina 154,{
if (sorfina == 2) goto L_Again;
if (sorfina == 1) goto L_Clothes;
mes "[Old Woman]";
mes "\"Ah, you're waking up. It seems you collapsed after you left the boat that brought you to Tulimshar.";
mes "A group of ragtags immediatly took advantage of that and stole all your stuff!\"";
next;
mes "\"My little granddaughter Tanisha saw that, but couldn't do something to stop them.";
mes "She hurried to get someone to help. It was too late to catch the thieves, but at least they brought you here to recover.\"";
next;
mes "\"This area of the town is full of shady people, so I don't think there's a chance to get back your stuff.\"";
mes "She has a sad look on her face, but then she shakes her head and smiles.";
next;
mes "[Old Woman]";
mes "\"I'm glad you're feeling better now. You're not used to the hot weather, right?";
mes "Are you here to look for some work? Many young people come to our Tulimshar for this reason.\"";
next;
mes "\"I can tell you some useful things, if you to hear.\"";
mes "\"Oh, and by the way my name is Sorfina.\"";
menu
"That would be great!",L_Tut,
"No, thanks. I already know how things are going.",L_SkipTut;
L_Tut:
mes "[Server]";
mes "The explanations in this tutorial are based on the official client version 0.5.2";
mes "If you're using another client, settings and controls may be different.";
next;
mes "She smiles at you.";
mes "[Sorfina]";
mes "\"A wise decision.\"";
next;
mes "\"Ok, I hope you didn't forget how to walk. Just use the arrow keys or click at the place you want to go to.\"";
next;
mes "\"And you really should get dressed again. I gave you an old shirt of my son.\"";
next;
set sorfina, 1;
L_Naked:
mes "\"Press F3 or click at the button for your equipment in the bar at the upper right corner to open your inventory.\"";
next;
mes "\"Then click on the shirt and press the equip button.\"";
next;
mes "\"Talk to me again when you got dressed. You can either click on me, or press N to focus on me and T to talk.\"";
close;
L_Clothes:
if (getequipid(equip_torso) < 0) goto L_Naked;
mes "[Sorfina]";
mes "\"That's much better, don't you think so?\"";
next;
mes "\"You know, there are different kind of items. You can also use usable items in your inventory.\"";
next;
mes "\"But you might find it more useful to put them on a shortcut. Press F8 to open your shortcut window.\"";
next;
mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\"";
next;
mes "\"I think this will help you a bit. To get more informations, press the button settings and look at the controls. You can also change them as you like.\"";
next;
mes "\"Now you should go to see my granddaughter, she is very worried. She's in the storehouse, that's the building just a few steps southeast from here.\"";
next;
mes "\"Oh, and if you're looking for work, you should talk to Aidan when you go to main Tulimshar. They're giving rewards for monster hunting.";
mes "You can find him near the south gate. Well, good luck.\"";
set sorfina, 2;
close;
L_Again:
mes "[Sorfina]";
mes "\"TODO: put here a menu for explaining things again\"";
close;
L_SkipTut:
mes "[Sorfina]";
mes "\"Really? You seem quite unexperienced. Listening to some advices won't hurt.\"";
menu
"Thinking about it twice... please tell me.",L_Tut,
"Yeah, but thanks for the offer. Bye",-;
mes "[Sorfina]";
mes "\"If you think so. Good luck.\"";
//TODO:set flag
close;
}
042-2.gat,45,31,0 script #DoorOut 127,1,1,{
//TODO: add blocked door
warp "042-1.gat", 62, 63;
end;
}
|