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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Candor mobs
029-1.gat,68,64,11,13 monster Evil Mushrooms 1013,4,20000,60000,Mob029-1::On1013
029-1.gat,31,32,12,13 monster Squirrel 1038,3,30000,60000,Mob029-1::On1038
029-1.gat,46,48,4,1 monster Clover Patch 1037,1,10000,120000,Mob029-1::On1037
029-1.gat,36,59,22,20 monster Spiky Mushroom 1019,5,10000,30000,Mob029-1::On1019
029-1.gat,53,35,17,17 monster Bats 1017,4,25000,30000,Mob029-1::On1017
029-1.gat,59,51,13,9 monster Log heads 1025,2,25000,30000,Mob029-1::On1025
029-1.gat,0,0,0 script Mob029-1 -1,{
On1013:
set @mobID, 1013;
callfunc "MobPoints";
break;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
break;
On1019:
set @mobID, 1019;
callfunc "MobPoints";
break;
On1025:
set @mobID, 1025;
callfunc "MobPoints";
break;
On1037:
set @mobID, 1037;
callfunc "MobPoints";
break;
On1038:
set @mobID, 1038;
callfunc "MobPoints";
break;
end;
}
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