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// This file is generated automatically. All manually changes will be removed when running the Converter.
// 028-3 mobs
028-3.gat,51,49,22,15 monster Silkworm 1035,10,0,3000,Mob028-3::On1035
028-3.gat,43,35,1,1 monster EvilMushroom 1013,3,40000,5000,Mob028-3::On1013
028-3.gat,27,31,1,1 monster EvilMushroom 1013,3,40000,5000,Mob028-3::On1013
028-3.gat,50,49,61,60 monster Bat 1017,10,60000,10000,Mob028-3::On1017
028-3.gat,0,0,0 script Mob028-3 -1,{
On1013:
set @mobID, 1013;
callfunc "MobPoints";
break;
On1017:
set @mobID, 1017;
callfunc "MobPoints";
break;
On1035:
set @mobID, 1035;
callfunc "MobPoints";
break;
end;
}
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