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// This file is generated automatically. All manually changes will be removed when running the Converter.
// 024-1 Tulimshar Canyon mobs
024-1.gat,89,52,3,2 monster Maggot 1002,2,100000,30000,Mob024-1::On1002
024-1.gat,40,45,3,2 monster Maggot 1002,2,100000,30000,Mob024-1::On1002
024-1.gat,90,37,10,7 monster Maggot 1002,4,100000,30000,Mob024-1::On1002
024-1.gat,96,25,3,10 monster Sea Sime 1033,1,100000,30000,Mob024-1::On1033
024-1.gat,33,45,24,20 monster Black Scorpion 1009,3,100000,30000,Mob024-1::On1009
024-1.gat,93,35,5,6 monster Gian Maggot 1006,1,100000,30000,Mob024-1::On1006
024-1.gat,63,54,3,6 monster Maggot 1002,1,100000,30000,Mob024-1::On1002
024-1.gat,0,0,0 script Mob024-1 -1,{
On1002:
set @mobID, 1002;
callfunc "MobPoints";
break;
On1006:
set @mobID, 1006;
callfunc "MobPoints";
break;
On1009:
set @mobID, 1009;
callfunc "MobPoints";
break;
On1033:
set @mobID, 1033;
callfunc "MobPoints";
break;
end;
}
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