summaryrefslogtreecommitdiff
path: root/npc/021-1_Tulimshar/north_shops.txt
blob: d920a9f304cc00ee86eae180a7e44effd0126793 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
// Northern shopping plaza

// More high-end stuff to satisfy the richer people in Royal Tulimshar

// Some clothing
021-1.gat,136,38,0	shop	Inar	108,CottonShirt :-1,CottonShorts :-1,CottonBoots :-1,DesertShirt :-1,ChainmailShirt :-1,SilkRobe :-8,DesertHat :-6

// Some general stuff
021-1.gat,128,36,0	shop	Imec	162,CoinBag :-4,EmptyBottle :-10,CasinoCoins :10,CottonCloth :-10

// A snobby store that won't sell to the player
021-1.gat,138,29,0	script	Latoy	106,{
	mes "[Latoy]";
	mes "\"There's nothing here you could want or afford.\"";
}

// A barber (later we can make it so certain styles need to come from him, for a price)
021-1.gat,119,29,0	script	Issay	156,{
	mes "[Issay the Barber]";
	mes "\"Do you need a change of style?\"";
	next;
	callfunc "Barber";
	mes "[Issay the Barber]";
	mes "\"Come again!\"";
	close;	
}

// Another banker
021-1.gat,122,32,0	script	Hydusun	149,{
	set @npcName$, "Hydusun";
	callfunc "Banker";
}

// An officer (for security)
021-1.gat,130,38,0	script	Officer	150,{
	mes "[Officer]";
	mes "I'm here for extra secutiry for this market.";
}