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// Ice Cave level 1 020-3.gat,0,0,0,0 monster Bat 1017,20,0,0,Mob12::OnBat 020-3.gat,0,0,0,0 monster Pinkie 1018,10,0,0,Mob12::OnPinkie 020-3.gat,0,0,0 script Mob12 -1,{ OnBat: set @mobID, 1017; callfunc "MobPoints"; break; OnPinkie: set @mobID, 1018; callfunc "MobPoints"; break; end; }