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// Map: new_10-1
// This is the Snow Fields.
//

new_10-1.gat,0,0,0,0	monster	SantaSlime	1015,10,0,0,Mob10::OnSantaSlime
new_10-1.gat,0,0,0,0	monster	RudolphSlime	1016,25,0,0,Mob10::OnRudolphSlime

new_10-1.gat,0,0,0	script	Mob10	-1,{
OnSantaSlime:
	set @mobID, 1015;
	callfunc "MobPoints";
	break;

OnRudolphSlime:
	set @mobID, 1016;
	callfunc "MobPoints";
	break;

	end;
}