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// Map: 011-1
// This is Central Woodland.
//
011-1.gat,0,0,0,0 monster EvilMushroom 1013,25,0,0,Mob9::OnEvilMushroom
011-1.gat,0,0,0,0 monster Flower 1014,40,0,0,Mob9::OnFlower
011-1.gat,0,0,0,0 monster Alizarin 1032,1,2700000,1800000,Mob9::OnAlizarin
011-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob9::OnSilkWorm
011-1.gat,0,0,0 script Mob9 -1,{
OnEvilMushroom:
set @mobID, 1013;
callfunc "MobPoints";
break;
OnFlower:
set @mobID, 1014;
callfunc "MobPoints";
break;
OnAlizarin:
set @mobID, 1032;
callfunc "MobPoints";
break;
OnSilkWorm:
set @mobID, 1035;
callfunc "MobPoints";
break;
end;
}
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