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// 011-1 Woodland mobs
011-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob011-1::On1037
011-1.gat,0,0,0 script Mob011-1 -1,{
On1037:
set @mobID, 1037;
callfunc "MobPoints";
break;
end;
}
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