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// This file is generated automatically. All manually changes will be removed when running the Converter.
// Hurnscald outskirts mobs
008-1.gat,0,0,0,0 monster PinkFlower 1014,10,20,0,Mob008-1::On1014
008-1.gat,0,0,0,0 monster Pinkie 1018,18,20,0,Mob008-1::On1018
008-1.gat,0,0,0,0 monster SpikyMushroom 1019,18,20,0,Mob008-1::On1019
008-1.gat,0,0,0,0 monster Fluffy 1020,5,30,0,Mob008-1::On1020
008-1.gat,0,0,0,0 monster Mauve 1029,2,270000,180000,Mob008-1::On1029
008-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob008-1::On1035
008-1.gat,0,0,0,0 monster Clover 1037,2,0,1000,Mob008-1::On1037
008-1.gat,0,0,0,0 monster Squirrel 1038,10,30,20,Mob008-1::On1038
008-1.gat,0,0,0,0 monster Butterfly 1055,10,30,20,Mob008-1::On1055
008-1.gat,0,0,0 script Mob008-1 -1,{
On1014:
set @mobID, 1014;
callfunc "MobPoints";
break;
On1018:
set @mobID, 1018;
callfunc "MobPoints";
break;
On1019:
set @mobID, 1019;
callfunc "MobPoints";
break;
On1020:
set @mobID, 1020;
callfunc "MobPoints";
break;
On1029:
set @mobID, 1029;
callfunc "MobPoints";
break;
On1035:
set @mobID, 1035;
callfunc "MobPoints";
break;
On1037:
set @mobID, 1037;
callfunc "MobPoints";
break;
On1038:
set @mobID, 1038;
callfunc "MobPoints";
break;
On1055:
set @mobID, 1055;
callfunc "MobPoints";
break;
end;
}
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