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// Map: 05-3 // This is the Snake Pit, a cave in the Snake Desert. // 05-3.gat,0,0,0,0 monster Snake 1010,175,0,0,Mob22::OnSnake 05-3.gat,0,0,0 script Mob22 -1,{ OnSnake: set @mobID, 1010; callfunc "MobPoints"; break; end; }