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2014-04-19Fixed mapflag for resavewushin27-144/+25
011-4,023-1,023-2,023-3,026-1,031-3,044-3,068-1,068-2,069-1,069-2,056-2,botcheck.gat
2014-04-18Fix off-by-one error if a non-cheater dyes a towelBen Longbons1-1/+1
2014-04-18WarpNameTypowushin1-1/+1
2014-04-18Merge pull request #81 from wushin/MobPoint-patch-2014.4.16.01wushin1-3/+17
New Mobs added to mob points
2014-04-18Merge pull request #85 from wushin/Mob-Indent-Fix-v2014.4.16.01wushin1-13/+13
Fix Mob DB Indent
2014-04-18Merge pull request #88 from wushin/Pachua-Leather-Fixwushin1-0/+1
Pachua Leather Patch Bit added back
2014-04-18Correct General Krukan's Reagentswushin1-1/+1
2014-04-17Pachua Leather Patch Bit added backwushin1-0/+1
2014-04-17Fix Mob DB Indentwushin1-13/+13
2014-04-16New Mobs added to mob pointswushin1-3/+17
2014-04-16Server Side Patcheswushin2-5/+17
Client-Submodule Update
2014-04-16Merge pull request #79 from wushin/Tile-Fixes-Map-Travelv2014.4.16wushin486-1811/+4954
Tile map fixes sprite travel
2014-04-16Make the "mana" client error out during updatesBen Longbons1-24/+7
2014-04-16Add news for the big releaseBen Longbons2-0/+142
2014-04-15Npcs remaining script fixeswushin90-661/+2088
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-15Tutorial Editwushin8-211/+269
Switched to Bit mask Map Edits for the New Maps Less requirements to get out
2014-04-15New Core Functionwushin22-675/+923
Travelers to warp about Checks being moved into functions Warp Towel Behavior changed
2014-04-11Time Based Free Travel via Shipwushin16-95/+380
2014-04-11Adding new Mapswushin348-141/+1206
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-11New Items/Mobs for Sprite 1.5wushin3-28/+88
2014-04-04Towns really don't need the "no drop" flagBen Longbons10-11/+2
2014-04-04Clear (most) new warningsBen Longbons38-775/+120
2014-04-02Fix style (split for more readable diff)Ben Longbons49-324/+311
2014-04-02Clean up main scriptsBen Longbons234-1793/+2708
2014-04-02Clean up generated scriptsBen Longbons78-156/+156
2014-03-24Reseated commentswushin1-123/+214
Moved all CONST to top of file. Fixed Script Indents.
2014-03-17Config files for the new S-Expression-based magic frontendBen Longbons7-3/+3743
2014-03-15EOL Mana and remove obsolete cart configBen Longbons3-7/+9
2014-02-22Add mapflag constantsBen Longbons3-30/+36
2014-02-07run 'make maps' for client-data changes.tux9th2-0/+2
update submodule pointer.
2014-02-03Fix news whitespaceBen Longbons1-2/+3
2014-02-03Remove old newsv2014.2.3Ben Longbons8-188/+0
2014-02-03Add news about new trollsBen Longbons1-0/+17
2014-02-03Pushing the Pollett Egg Back into the Pollettwushin1-1/+1
2014-02-02Remove disabled magic and old holiday questsBen Longbons129-24295/+0
2014-02-02run 'make maps' for client-data changes related to changing mob spawn rates.Bernhardt1-8/+9
2014-02-02Some stat adjustments to 43-4 MobsCassy1-1/+2
2014-02-02run 'make maps' for client-data changes related to adding new mobs.tux9th9-0/+79
2014-02-02Adding Mobs and run 'make mobxp'tux9th1-107/+108
* Troll * UndeadWitch * UndeadTroll
2014-02-01Larger Tree in HunrscaldBernhardt1-1/+1
2014-01-30Merge pull request #70 from CandyCurt/XmasFixwushin6-24/+99
Xmas fix
2014-01-30Take advantage of the new split config systemBen Longbons9-156/+161
2014-01-27Add some info to present NPCsBernhardt1-1/+13
2014-01-27Make Pollett drop Pollett Egg, Fix Chamber Lockup more, Fix TyposBernhardt5-20/+27
2014-01-27Xmas Chamber Fixeswushin3-9/+65
- Should no longer get stuck - Has a bit more challenge to sitting - Cooldown in between rounds to allow changing of the guard - Allowing Entry/Exit but not Start Xmas Reward/Event time fixed to properly display proper event mode
2014-01-26Remove files that are no longer referencedv2014.1.27Ben Longbons19-1039/+0
2014-01-26Also add const db and resnametableBen Longbons1-3/+2
2014-01-25Add new unified config filesBen Longbons3-12/+20
2014-01-22Fixing script locations on 019-3 due to the offset of the map fix.tux9th1-4/+4
2014-01-22027-1: no longer count dead bodies when resetting mobs on map.tux9th1-1/+1