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2020-09-08Edits to alacrius.txt (#564)Ledmitz1-10/+10
Improve some of Alacrius' riddle speech by Ledmitz
2020-08-24Disable DD5 Debug Commands.Jesusaves3-40/+7
Change even more Test Server Debug Logic to withdraw more content. Missing code contributed by Gumi for the next arc.
2020-08-17Doomsday Act 5 - Keshlam's Adventurer Guild (#560)Jesusaves20-32/+3249
Contains utils, gameplay and epilogue functions for Doomsday Act 5 THE FINAL BATTLE Note: Balancing patches may follow and are expected. The debug commands (`@js33`, `@js67` and `@js99`) were not removed. There might be overlap in voicing, in case specialeffect2() fails to work as intended. Bonus Content: * MONOCLE QUEST * Golden Apple healing is now instantaneous. * PVP Coin (Unrelated but anyway) * Golden PVP Cap. * Fix PVP Cap weight.
2020-06-12Prevent monsters from spawning at the bottom-most line of Keshlam MazeJesusaves1-7/+7
2020-06-12fix the divorce commandgumi1-5/+6
2020-06-12add a command to force a divorcegumi2-0/+29
2020-06-11Extra patch (#558)Jesusaves9-5/+2554
* Welcom to Keshlam, YOUR WORST NIGHTMARE Act 5, Part 1: Interlude (Keshlam Maze)
2020-05-26End May UpdatesJesusaves1-1/+42
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3
2020-05-26add player commands to get deaths and boss pointsgumi3-0/+24
2020-05-19Spell #manatez (summons Mana Tyrant); Soul Menhir; submodule update.v2020.05.09.3Jesusaves4-3/+89
2020-05-13People keep missing this hint, hopefully this will help them.v2020.05.09.2Jesusaves1-0/+15
2020-05-10More typos, the ones on this commit were reported by GumiJesusaves1-8/+8
2020-05-10Now that a player got to the new swamps map...Jesusaves2-1/+34
I can flesh this out better. Add Experience gain everywhere. * Reaching the swamps: 100k, every time. * Cleaning all monsters and talking to Tree: 1M, every time. * Opening the chest: 20M first time, 10M second time. * Killing any monster: 50k~100k, every monster. The experience for the off-tasks may look nice, but they're a drop in the bucket compared to actually killing monsters. (Tree can double the experience you got, but will not give you items)
2020-05-10TypoJesusaves1-1/+1
2020-05-10WIP: 500 PRs Closed Commemorative Commit (#555)Jesusaves21-0/+1211
* Mountain and Grass Snake experience +100% (per topic 20799) * Prepare the act 5 button so it have a non-null action * There's now 10% chance per clue of Tormenta showing up at 09:00 assault. Usual spot. Currently 2 clues were found, so 20% spawn chances. * Cerhan reactions for Sand Cutter (thanks for pointing this out, Ledmitz) * Alacrius Riddle (needs 300 boss points to start) * Keshlam Swamps map * News file ID 85
2020-04-21Oops, difficulty controls were understimated. Again.Jesusaves1-2/+2
2020-04-21Doomsday Act 4 (#554)Jesusaves20-44/+304
Restrict the Smoking Pipe to level 18 (also an easter egg) Prepare some Act 5 maps. Triggers for Doomsday Act 4 Add the Golem, one of the meaniest monsters I ever added. Special effect sequencing for Act 4. Also add a 10k experience reward to whoever is on the map by time the boss is slain. Good luck, brave players! (Recommended 3 repeats, Advsised max 6 repeats, script gives up after 20 repeats)
2020-04-15Make Old Wizard Astral Soul teaching a bit more stable.Jesusaves1-2/+3
By only deleting reagents when you're about to learn. This implies checking items twice, I do not trust TMWA to follow standard behaviors.
2020-04-13Doomsday 3 Additional Patches (#553)Jesusaves1-51/+183
The core I've wrote was too primitive and was not be able to handle the heat of TMW playerbase. This new one is more sturdy, more flexible, more scalable. It also redefines the siege rules, logic and mechanics after a few sieges, and spawn amounts is based on players around and number of victories. Should be much more fun than the previous core. * Add two new monsters for Doomsday Act 3: Flashmob and Koyntety. Both are "boss" which Kage may use at their own whim. 72000 experience, 27k HP, one attacks and walks fast, other is ranged high DPS. Drops: Chocolate Bar: 100.00% Enchanter Amulet: 0.35% Black Evoker Robe: 0.05% White Evoker Robe: 0.05% Apprentice Robe: 0.05% Flawed Lens: 0.02% Paladin's Helmet: 0.02% A siege may contain only two boss at most. The time fastforward is still in effect. Spawn stage last 25 minutes in total, overrun is checked 45 minutes later. This means players have 20 minutes after siege spawns are concluded to clean up the area. More players cause more difficult sieges, but beware: This primitive difficulty barment logic is the opposite! Every 1.5 siege victories (=a whole day), it expects +1 player in combat.
2020-04-10Fix a couple typos on tombstones co-authored by jak1Jesusaves1-2/+2
2020-04-10Replace 09:00 event with a bonus summon.Jesusaves1-3/+34
At 00:00 and 18:00 will be the sieges.
2020-04-10Add Numa to the empty rug, with GM 98 restriction.Jesusaves1-0/+23
I mean, who is Numa? I don't know, but I wanted the spot to be filled.
2020-04-09Add another event cast at 09:00 servertime (so everyone have a chance)Jesusaves1-2/+22
Fix a possible bug with skip flag being lost at run time.
2020-04-09Skill #jande magic block: 60s -> 15sJesusaves1-1/+1
2020-04-09Remove Silk Robe, Leather Gloves and Wooden Shield from Iilia.Jesusaves1-2/+2
2020-04-07Doomsday Framework (#551)Jesusaves5-10/+771
Contains code for Act 3 and Act 4. Also provides assets for Act 5, but they are not yet ready. Act 5 assets are provided for cases of extreme need only.
2020-04-02Fix a bug on the whole MobPoints table because missing Reaper2 >.<Jesusaves1-7/+19
Also rewrite code to suppress console warning
2020-03-31April 1st Fools Day 2020Jesusaves1-1/+24
Spread the love, not Viruses
2020-03-31End March Updates (#549)Jesusaves3-1/+78
* Mana Guardian EXP +750 DEF -6 LUK -160 * Second monster point table * Banshee Bow no longer crits. Added more damage and a walk speed bonus. Lowered HP penalty in half. * Release [Sand Cutter] weapon, with power matching Banshee. PS. If Sand Cutter dealt only 120 damage, it would draw with setzer. * Add Virus monster (ID 1139) The main and most annoying attack is poison; otherwise it is quite weak. More vulnerable to magic than slashing. Drops the following three items: Acorn, 11.00% Snapples, 5.00% Gumi Candy, 0.11% Range 6.
2020-03-24Release Assassin Set (#550)Jesusaves3-4/+28
Add assassin set as a brawnling set to good ol' Iilia. Now Luvia collected an useless unique gear! Your chances to get the Heart Of Isis just went down from 25% to 20%! Who'll be the first unlucky player to obtain the Assassin Shirt?! PS. Cannot be equipped with weapons. But can be equipped with shields. It does not boost attack strength - focus if you want to deal any serious damage. Also, GMs are able to equip it even while armed, but they'll suffer an agi penalty. This got spammy and buggy, so it is for GMs only from time begin. PPS. Brawling is a non-canon combat style. Do not expect to be able to actually kill stuff with it. Oh, but it probably will be fun. Tell me if it needs any other serious tweaks.
2020-03-17Oh noes... A TYPOJesusaves1-1/+1
2020-03-12Doomsday remaining stuff - publish news, handle Valentine Rewards, etc... (#548)Jesusaves1-0/+21
Add stuff which is missing from Doomsday + Valentine + St. Patrick Day. Ammend the news.
2020-02-25Move Bob from (52, 33) to (55,34) - near the benches.Jesusaves1-1/+1
2020-02-25@givelvlplz - no new registers.Jesusaves1-1/+3
I'll probably use it to get merged accounts.
2020-02-25Update game rules (#546)Jesusaves1-10/+16
2020-02-21Doomsday Event Framework (#544)Jesusaves3-0/+154
* Mana Guardian Common Monster, Level 180 HP: 20,000 ATK: 360~374 EXP: 21,000 DEF: 28 MDEF: 70 Attack Range: 2 Drop List: | Drop | DR | | ---------------- | ----- | | Tiny Mana Elixir | 5.00% | | Silk Robe | 1.00% | | Caramel Candy | 0.20% | | Silk Gloves | 0.20% | | Silk Pants | 0.15% | | Golden D. Apple | 0.05% | | Paladin's Helmet | 0.01% | Note: Paladin's Helmet: Unreleased (only Prsm has one) Def +19, no penalties. This is part of Doomsday Event (Nov 2019 ~ Jul 2020) This patch also adds a controller for these event spawns.
2020-02-18fixed [Joan] (#545)Mike1-1/+1
`end;` is not meant for dialogs. Dialogs must use `close;` instead.
2020-02-10Revert "This adds a secondary, temporary scoreboard on Kimarr for CRC's event."Jesusaves1-73/+3
This reverts commit 645fbab7cf5b282dccdcf1f0b536ce906d6de6d2. That was done for the event, and the event is now over.
2020-01-30.:: VALENTINE 2020 ::. (#542)Jesusaves2-0/+121
Adds three new commands: @givelvlplz and @valentine2020 are the same command - They are for users @moubootaurs is for staff. User command: Allows them to insert the needed credentials on ML. It is already authenticated inside the game, so they only need to inform ML data. Staff command: Obtain the listing of users which used the previous command to **manually** insert on Moubootaur Legends special merge page. As soon as the staff inserts the command, if there are no errors, the user will be able to claim their levels from TMW at Moubootaur Legends. Temporaly. If this was rEvolt, we could just try a SQL-transaction... The tables are never cleared. I'm also saving at Account Register to don't pollute char database. (We might want a clear vars later). This also allows us to track down the responsible for each register in case of issues.
2020-01-30Minor corrections (#532)Ecuador-ManaWorld2-2/+2
Related to Snowman Quest.
2020-01-30Fix a possible bug when casting @showgm (or @hidegm) twice (if admin) (#538)Jesusaves1-2/+2
If you cast eg. @hidegm twice, A GM level 99 would fall under special rule (and go to 98) on the first time, but on second time, it would fall under general rule, get GM 91, and BREAK THINGS.
2020-01-13Break 052-1 door repel X axis.Jesusaves1-1/+1
This prevents people to accidentaly trying to walk in through the door before time and dying for keeping the up arrow pressed.
2020-01-13Missing gmlog() command when stopping a scheduled broadcast.Jesusaves1-0/+1
These should be logged as well, although less useful, specially when setting a new broadcast right after.
2020-01-12This adds a secondary, temporary scoreboard on Kimarr for CRC's event.Jesusaves1-3/+73
This commit is to be reverted as soon as the event is over. Bikeshedding alert - The code did not receive the usual review and quality control required to be formally merged on upstream; It is a TEMPORARY commit.
2019-12-19Allow you to make alchemy items in bulk.v2019.12.18Jesusaves1-1/+40
Wait, this feature was not planned for this maintenance. Whatever.
2019-12-18Allow Christmas event to level players up past 99Jesusaves1-1/+1
2019-10-06Tormenta (HW 2019 Boss) (#537)Jesusaves2-0/+77
* Tormenta Tormenta is the ultimate boss for Halloween 2019, and she may rarely poison. Her defense is smaller, but not by much. She drops rares and gives 500,000 exp. Her spawns are more fierce. Her attack is stronger. She spawns hourly at Hurnscald Farmlands, each time the minute reach zero; But there'll never be two Tormentas at once. Special thanks to: Rill (idea and rares review, testing) Hello=) (JackO summon, testing) kytty (idea review, testing) Saulc (rares review) Dustman (rares review) ManaMarket (database) And anyone else I might have forgotten.
2019-08-19fix resave for 026-2gumi1-1/+1
2019-07-28fix miriam expirationgumi7-63/+39
2019-06-04add the old candor to the wormholev2019.6.4gumi7-0/+58