summaryrefslogtreecommitdiff
path: root/world/map/npc/functions
AgeCommit message (Collapse)AuthorFilesLines
2013-02-23Inspector quest: add the handling of variable restructuring to clear_vars.Jessica Tölke1-0/+7
This was forgottten in the actual commit about the Inspector quest. That's why it needs extra handling in case a player already started the quest a second time.
2013-02-12Merge branch 'variables'Jessica Tölke1-0/+81
Several older scripts were changed to use bitmasking for the player variables. Variables that are or became unused were added to the clear_vars function.
2013-02-12Add variables to clear_vars that doesn't occur anywhere in the game data, ↵Jessica Tölke1-0/+6
but were found in the save file.
2013-02-12Add event variables to clear_vars function.Jessica Tölke1-0/+11
2013-02-12Variable restructuring: move information about opening the chest in ↵Jessica Tölke1-0/+4
Hurnscald mines into FLAGS variable.
2013-02-12Variable restructuring: move Quest_demon_mines into Nibble 2 of QUEST_Hurnscald.Jessica Tölke1-0/+5
2013-02-12Variable restructuring: move Quest_Scythe_state into Nibble 1 of ↵Jessica Tölke1-0/+5
QUEST_Hurnscald.
2013-02-12o11c's review of the conversion functionBen Longbons1-11/+11
2013-02-12Restructuring the quests saved in TMW_Quest: write conversion function.Jessica Tölke1-0/+50
This function moves the content of TMW_Quest into nibbles of other variables.
2013-02-04fix: Sagatha "good" mobs; Red Slime was used, instead of Black ScorpionVincent Petithory1-1/+1
2013-01-29Typo fix for labels and make gain magic xp work for level 1 magic too.v2013.01.29Hongwen Qiu1-12/+7
2013-01-29fix a bug, so reset everything works as it should be.Hongwen Qiu1-0/+1
2013-01-23Reorganization of global variables: Clear unused global variablesJessica Tölke1-0/+62
2013-01-18Turn Cave Snake Lamp quest into a Daily Quest.Jessica Tölke1-0/+2
Add previously used player variable to clear_vars.
2013-01-09Katze quest: use bitmasking to be able to remove the variable LastHiss.Jessica Tölke1-0/+2
Nibble 0: Progress of quest Nibble 1: what was saved previously in LastHiss Add LastHiss to clear_vars Since the value in LastHiss is only needed to get some hint from Alice, taking over the value from LastHiss to Nibble 1 of Katze isn't needed.
2013-01-09Katze quest: remove player variable KatzeBeenOutsideJessica Tölke1-0/+2
Use temporary player variable @KatzeNeedsAlone instead with inverted logic. Add nosaveflag to Katze's cave, so when the variable is reset, you're actually outside of the cave. Add KatzeBeenOutside to clear_vars.
2013-01-09Remove and delete QUEST_clothdyer_state since it isn't used anywhere.Jessica Tölke1-0/+2
Remove it from Selim's script. Add it to clear_vars function.
2013-01-04Clear_vars function: delete some variables that aren't used in scripts anymore.Jessica Tölke1-5/+3
The lines to delete them were located in a place where they can't be reached. ChestQuest is still used, so don't delete that one.
2013-01-04Soul menhir function: Fix some typing errors.Jessica Tölke1-4/+4
2012-12-17Add Illia quest scripts. Update submodule pointer.Vincent Petithory1-0/+93
2012-12-17Add Illia Monsters:Vincent Petithory1-0/+8
* Soul Snake * Soul Eater * Copper Slime * Sleeping Bandit * Azul Slime * Demonic Spirit * Witch Guard * Luvia (witch) * Add monster points values
2012-10-21Daily Quest: remove needless condition.Jessica Tölke1-2/+1
2012-10-21Daily Quest: move calculation of DailyQuestPoints into separate function.Jessica Tölke1-2/+8
2012-10-21Daily Quest: some coding style changes.Jessica Tölke1-14/+20
Command after if in newline. Newline after menu. Whitespace after //
2012-08-05Add debug NPCs that disable themselves in production.Ben Longbons1-0/+40
2012-06-26Fix a misspelled label in the debug function.Jessica Tölke1-1/+1
2012-05-23Expanded the debug NPC script and added new variables in const.txt.alige Ali-G1-252/+679
2012-05-21Add Reinboo to the list of monsters that annoy Sagatha when you kill them.Jessica Tölke1-0/+3
2012-05-06Edited from past tense to present tense and corrected variable name and ↵Yubaba1-3/+3
added periods to the sentences.
2012-03-01New hairstyle: Long and clippedJessica Tölke1-2/+2
2012-02-18Added a brown hair colorThorbjørn Lindeijer1-2/+4
Requires related client-data patch to be pushed first. Reviewed-by: Jenalya
2012-01-17Adding new monsters to function MobPointsJessica Tölke1-0/+13
2012-01-05Ferry function: setting temporary player variables to zero before closing.Jessica Tölke1-7/+14
2012-01-04Small fix of missspelled label in debug function.Jessica Tölke1-1/+1
2011-12-30Handle quests on 019-1 in flags instead of one player variable for each. ↵Jessica Tölke1-2/+12
Added those player variables to the function ClearVariables.
2011-12-16amendment in the daily quest phrases for the case that the points are below ↵Jessica Tölke1-2/+7
the daily quest cost
2011-12-15Adapting phrases indicating how many DailyQuestPoints are left in the daily ↵Jessica Tölke1-24/+19
quest function
2011-12-15Added phrases for daily quests.Erik Schilling1-2/+36
2011-11-21Automated following illegal rule correctionv2011.11.23brokendoor1-3/+12
Note: the introduction of whitespace errors in news.txt is intentional.
2011-11-16Made Constants case-sensitiveErik Schilling8-40/+40
2011-09-11Tab conversion and formatting project.The Kandiman15-952/+1059
npc/functions and npc/items complete.
2011-09-07Fix new argument warnings.Ben Longbons1-3/+3
Requires the server patch to allow argumentless script functions
2011-09-06In barber script, show your initial color/style.Ben Longbons1-6/+48
2011-08-29add pink hair color and rewrite the scriptBen Longbons1-54/+75
2011-08-29Adding NPC function: DebugJessica Tölke1-0/+398
This function gives the possibility to adjust level, skills and magic for debugging purposes.
2011-08-25Add script function time_stamp, a replacement for gettimestrBen Longbons1-0/+56
2011-06-19Move to a subdirectoryBen Longbons15-0/+1295