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path: root/world/map/npc/functions/doomsday.txt
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2023-04-27Blanc: Revert respawn points to Soul Menhirs (exceptions exist)Jesusalva Jesusalva1-1/+0
2023-04-17The Return of BlancJesusalva Jesusalva1-239/+0
2022-04-25Nerf upmarmu (UNTESTED). Remove broken code.Jesusaves1-1/+1
2022-04-14CRC Day UpdatesJesusaves1-7/+0
2022-04-08Remove the chests from Doomsday event.Jesusaves1-203/+0
2020-09-18My time to troll a particularly ungrateful chest ^^Jesusaves1-0/+5
2020-09-15Halloween 2020 (#563)Jesusaves1-9/+46
An epic halloween event which will last about a week. Non-definitive version; Final showdown might receive last-minute changes.
2020-08-17Doomsday Act 5 - Keshlam's Adventurer Guild (#560)Jesusaves1-6/+44
Contains utils, gameplay and epilogue functions for Doomsday Act 5 THE FINAL BATTLE Note: Balancing patches may follow and are expected. The debug commands (`@js33`, `@js67` and `@js99`) were not removed. There might be overlap in voicing, in case specialeffect2() fails to work as intended. Bonus Content: * MONOCLE QUEST * Golden Apple healing is now instantaneous. * PVP Coin (Unrelated but anyway) * Golden PVP Cap. * Fix PVP Cap weight.
2020-06-11Extra patch (#558)Jesusaves1-5/+91
* Welcom to Keshlam, YOUR WORST NIGHTMARE Act 5, Part 1: Interlude (Keshlam Maze)
2020-05-26End May UpdatesJesusaves1-1/+42
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3
2020-05-19Spell #manatez (summons Mana Tyrant); Soul Menhir; submodule update.v2020.05.09.3Jesusaves1-3/+25
2020-05-10More typos, the ones on this commit were reported by GumiJesusaves1-8/+8
2020-05-10WIP: 500 PRs Closed Commemorative Commit (#555)Jesusaves1-0/+58
* Mountain and Grass Snake experience +100% (per topic 20799) * Prepare the act 5 button so it have a non-null action * There's now 10% chance per clue of Tormenta showing up at 09:00 assault. Usual spot. Currently 2 clues were found, so 20% spawn chances. * Cerhan reactions for Sand Cutter (thanks for pointing this out, Ledmitz) * Alacrius Riddle (needs 300 boss points to start) * Keshlam Swamps map * News file ID 85
2020-04-21Oops, difficulty controls were understimated. Again.Jesusaves1-2/+2
2020-04-21Doomsday Act 4 (#554)Jesusaves1-44/+150
Restrict the Smoking Pipe to level 18 (also an easter egg) Prepare some Act 5 maps. Triggers for Doomsday Act 4 Add the Golem, one of the meaniest monsters I ever added. Special effect sequencing for Act 4. Also add a 10k experience reward to whoever is on the map by time the boss is slain. Good luck, brave players! (Recommended 3 repeats, Advsised max 6 repeats, script gives up after 20 repeats)
2020-04-13Doomsday 3 Additional Patches (#553)Jesusaves1-51/+183
The core I've wrote was too primitive and was not be able to handle the heat of TMW playerbase. This new one is more sturdy, more flexible, more scalable. It also redefines the siege rules, logic and mechanics after a few sieges, and spawn amounts is based on players around and number of victories. Should be much more fun than the previous core. * Add two new monsters for Doomsday Act 3: Flashmob and Koyntety. Both are "boss" which Kage may use at their own whim. 72000 experience, 27k HP, one attacks and walks fast, other is ranged high DPS. Drops: Chocolate Bar: 100.00% Enchanter Amulet: 0.35% Black Evoker Robe: 0.05% White Evoker Robe: 0.05% Apprentice Robe: 0.05% Flawed Lens: 0.02% Paladin's Helmet: 0.02% A siege may contain only two boss at most. The time fastforward is still in effect. Spawn stage last 25 minutes in total, overrun is checked 45 minutes later. This means players have 20 minutes after siege spawns are concluded to clean up the area. More players cause more difficult sieges, but beware: This primitive difficulty barment logic is the opposite! Every 1.5 siege victories (=a whole day), it expects +1 player in combat.
2020-04-10Replace 09:00 event with a bonus summon.Jesusaves1-3/+34
At 00:00 and 18:00 will be the sieges.
2020-04-10Add Numa to the empty rug, with GM 98 restriction.Jesusaves1-0/+23
I mean, who is Numa? I don't know, but I wanted the spot to be filled.
2020-04-09Add another event cast at 09:00 servertime (so everyone have a chance)Jesusaves1-2/+22
Fix a possible bug with skip flag being lost at run time.
2020-04-07Doomsday Framework (#551)Jesusaves1-5/+701
Contains code for Act 3 and Act 4. Also provides assets for Act 5, but they are not yet ready. Act 5 assets are provided for cases of extreme need only.
2020-03-17Oh noes... A TYPOJesusaves1-1/+1
2020-02-21Doomsday Event Framework (#544)Jesusaves1-0/+140
* Mana Guardian Common Monster, Level 180 HP: 20,000 ATK: 360~374 EXP: 21,000 DEF: 28 MDEF: 70 Attack Range: 2 Drop List: | Drop | DR | | ---------------- | ----- | | Tiny Mana Elixir | 5.00% | | Silk Robe | 1.00% | | Caramel Candy | 0.20% | | Silk Gloves | 0.20% | | Silk Pants | 0.15% | | Golden D. Apple | 0.05% | | Paladin's Helmet | 0.01% | Note: Paladin's Helmet: Unreleased (only Prsm has one) Def +19, no penalties. This is part of Doomsday Event (Nov 2019 ~ Jul 2020) This patch also adds a controller for these event spawns.