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path: root/world/map/npc/051-1
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2015-02-01make maps with the updated convertermekolat3-7/+7
2015-02-01remove .gat from npcsmekolat6-45/+45
2014-11-05NPCs on 051-* fixedwushin3-6/+6
2014-11-05Fix Monster entrieswushin3-17/+17
2014-04-11Adding new Mapswushin1-0/+1
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up main scriptsBen Longbons4-10/+25
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-08-26Illia: adjust the alloted times after completing each stepVincent Petithory2-2/+2
2013-07-23Use canonical separator for mapflagsBen Longbons1-1/+1
2013-07-05Move starting brace to new lineBen Longbons6-21/+38
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-2/+2
They now match the names from mob_db.
2013-03-25Switch all npcs back to 127 that the player can't 'talk' to.Jessica Tölke1-2/+2
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas3-4/+4
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2012-12-22Illia: allow players to see the progress of the team. Update submodule pointerVincent Petithory2-0/+2
2012-12-17Revert "Add Illia quest debug npc / sections." for the release.Vincent Petithory2-93/+0
This reverts commit 8c36b55507dda52cb5580bb7ca1cf9ee695ae679.
2012-12-17Add Illia quest debug npc / sections.Vincent Petithory2-0/+93
2012-12-17Add Illia quest scripts. Update submodule pointer.Vincent Petithory7-0/+428
2012-12-17Run 'make maps' for the Illia mapsVincent Petithory3-0/+28