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path: root/world/map/npc/032-1
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2015-01-07Adjust rest of world to Match new tutorialwushin5-371/+0
2014-11-05NPCs on 032-* fixedwushin1-1/+1
2014-11-05Fix Monster entrieswushin1-6/+6
2014-04-11Adding new Mapswushin2-0/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Fix style (split for more readable diff)Ben Longbons1-3/+2
2014-04-02Clean up main scriptsBen Longbons1-15/+34
2014-04-02Clean up generated scriptsBen Longbons1-2/+2
2013-08-14Miriam Heavy metal items additions:tux9th1-1/+4
Adding Warlord Boots, Light Platemail and Candle Helmet to the Heavy armor list.
2013-07-05Move starting brace to new lineBen Longbons2-3/+4
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke1-3/+3
They now match the names from mob_db.
2011-11-16Made Constants case-sensitiveErik Schilling1-2/+2
2011-09-12Client-data: Review of all maps by Ali-G, Converter ran.Jessica Tölke2-4/+4
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map.
2011-09-11Tab conversion and script formatting project.The Kandiman1-19/+33
Final commit, maps 024-1 through 042-2 complete.
2011-09-04Replaced tabs with spaces in miriam.txtFrost1-222/+222
2011-08-26Force the converter to run for all files to update generated filesBen Longbons2-14/+14
* replace indentation tabs with 4 spaces * replace separator tabs with pipes * replace break; with end; * handle unnamed maps
2011-07-22changes gettimetick(1) to gettimetick(2) in the speed skill challengeCoffee1-1/+1
2011-06-19Move to a subdirectoryBen Longbons4-0/+333