Age | Commit message (Collapse) | Author | Files | Lines |
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Story: prsm, TheKandiman
Scripting: alastrim
Prepare for release and testing: Jenalya
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Converter ran, submodule pointer updated.
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- remove Santa Slime spawns.
- add White and Blue Slimes
- adapt some map names
- open warp from 031-3 to 044-1
Submodule pointer updated.
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- change zeny to Zeny and baselevel to BaseLevel
- set temporary variables to zero at the end of script
- some adaptions on timer handling on the yeti fight
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In 020 new building with indoor.
In 031 indoor of seamans house added.
Also collision removed for small chairs.
Submodule pointer updated.
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Submodule pointer updated.
Also replacing 017-1/monsters.txt with spawn objects in the map.
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Final commit, maps 024-1 through 042-2 complete.
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Converter ran.
Submodule pointer updated.
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* replace indentation tabs with 4 spaces
* replace separator tabs with pipes
* replace break; with end;
* handle unnamed maps
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