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path: root/world/map/npc/029-3
AgeCommit message (Collapse)AuthorFilesLines
2022-11-19Parua: Adjust the reward based on difficulty setting.Jesusaves1-3/+7
2022-11-19WIP: v2022.11.11 UpdateJesusalva Jesusalva1-0/+1
2022-03-21Add to @numa Quest Debug options to change Candor Battle difficulty. (#540)Jesusaves1-1/+35
Now features Easy (1800) Normal (2200) Hard (3300) and Expert (4500) Do not use Expert unless you know what you are doing. These settings are meant for events only; The only way to revert is by Numa or a server restart. The rewards are always the same regardless of difficulty setting. There's no option to change minimum players to begin a Candor Fight, because I didn't deem that to be necessary; Not like there would be an event with < 5 people online. Evolved has a superior framework, this will not be ported back.
2016-04-07slowly getting things donemekolat3-6/+5
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
2016-03-30initial commit for magic v3mekolat1-3/+3
Fix Druid Tree and add hug to TMW
2015-06-24allow to specify emitter and receiver in npctalkmekolat1-3/+3
2015-05-06fix candor timermekolat1-2/+3
2015-05-02npc -1 => 32767mekolat1-1/+1
2015-04-07merge percentheal & itemheal into healmekolat1-1/+1
2015-03-08Merge pull request #292 from mekolat/timeWushin1-5/+3
All about time
2015-03-07Use HumanTime for Paruamekolat1-5/+3
2015-03-02fix deprecated asterisk in announcementsmekolat1-10/+10
2015-02-03add missing ##B to candor broadcastmekolat1-3/+3
2015-02-01make maps with the updated convertermekolat3-5/+5
2015-02-01remove .gat from npcsmekolat3-23/+23
2015-01-28make minutes pink instead of purplemekolat1-6/+6
2015-01-25yet another candor "fix"mekolat1-5/+12
2015-01-24Merge pull request #246 from mekolat/candor-announce-fixWushin1-2/+6
fix candor announcements
2015-01-24Move L_Close to L_Exitwushin1-2/+2
2015-01-15Adding explanations for Candor and Boss PointsCassy11-0/+28
2015-01-14fix candor announcementsmekolat1-2/+6
2015-01-07Merge pull request #215 from mekolat/paruaWushin1-6/+6
remove weird asterisk
2015-01-07Adjust rest of world to Match new tutorialwushin2-4/+4
2014-11-19remove weird asteriskmekolat1-6/+6
2014-11-09urgent candor fixmekolat1-4/+5
2014-11-05NPCs on 029-* fixedwushin2-8/+8
2014-11-05Fix Monster entrieswushin1-1/+1
2014-11-02ensure that you can't pay candor twicemekolat1-7/+18
2014-04-11Adding new Mapswushin1-1/+2
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Fix style (split for more readable diff)Ben Longbons1-1/+1
2014-04-02Clean up main scriptsBen Longbons2-8/+21
2013-11-30Make globals show as from their speaker properlyBen Longbons1-6/+6
2013-07-23Use canonical separator for mapflagsBen Longbons1-1/+1
2013-07-05Canonicalize event label capitalizationBen Longbons1-16/+16
2013-07-05Move starting brace to new lineBen Longbons3-3/+6
2013-06-26Add an option to disable global timers for debuggingBen Longbons1-0/+1
2013-06-03Fixed the NPC warps to have the same range as normal warps instead of the 3 ↵tux9th1-1/+1
by 3 square.
2013-03-24Merge remote-tracking branch 'v0id/candor-wip'v2013.03.24Jessica Tölke1-3/+39
Conflicts: world/map/npc/029-3/parua.txt
2013-03-24Boss points:Jessica Tölke1-1/+1
Add boss points to Yeti that you have to defeat during Yerrnk's quest. Add missing punctuation to all boss point messages.
2013-03-24Candor Fix: More severe with poison durationVincent Petithory1-1/+1
2013-03-24Candor fix: Clean dead players' variables with OnPCDieEventVincent Petithory1-2/+5
2013-03-24Candor Fix:Vincent Petithory1-7/+22
* Clean player variables when the player dies / at end of round * Do no punish players before round 600 * Hurt players based on a % of their Max HP, not a fixed value * Make the poison duration depend on the severity of the punishment (8s per increment)
2013-03-24WIP: Punish players who don't move from their position during Candor.Jessica Tölke1-0/+19
When a new round starts, the position of the player is compared with the position from the last round. If it's the same, the player is poisoned and damage is dealt based on how often the player didn't change their position.
2013-03-05Candor: Fixing mapannounce on the outdoor mapStefan Dombrowski1-10/+2
It did work only for one round of Candor after server restart, because the variable $@FIGHT_CAVE_LAST was not reset to 0.
2012-12-14Add option to be warped to the Snake Pit to Parua's dialogue.Jessica Tölke1-1/+14
This avoids that a player can get stuck in Candor.
2012-08-22Changed the times on the script from 5, 15, 30 to 5, 10, 15 Changed the ↵Yubaba1-11/+11
script timing.
2012-02-03Making doors and docks unclickableStefan Dombrowski1-1/+1
2011-12-28Prevented use of getareausers when possibleErik Schilling1-7/+7
2011-11-16Made Constants case-sensitiveErik Schilling1-5/+5
2011-09-11Tab conversion and script formatting project.The Kandiman1-43/+89
Final commit, maps 024-1 through 042-2 complete.