Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2020-03-08 | hardcore server | gumi | 1 | -0/+1 | |
2016-04-07 | slowly getting things done | mekolat | 3 | -30/+9 | |
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions | |||||
2015-11-13 | remove names from warps | mekolat | 1 | -2/+2 | |
2015-05-02 | npc -1 => 32767 | mekolat | 1 | -1/+1 | |
2015-04-07 | merge percentheal & itemheal into heal | mekolat | 1 | -12/+11 | |
2015-02-28 | Fix make maps adding commit spam | wushin | 1 | -2/+2 | |
2015-02-19 | Make Warp Names Unique | wushin | 1 | -2/+2 | |
2015-02-01 | make maps with the updated converter | mekolat | 3 | -11/+11 | |
2015-02-01 | remove .gat from npcs | mekolat | 2 | -95/+95 | |
2014-11-05 | NPCs on 025-* fixed | wushin | 1 | -10/+10 | |
2014-11-05 | Fix Monster entries | wushin | 1 | -5/+5 | |
2014-04-11 | Adding new Maps | wushin | 2 | -0/+2 | |
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns. | |||||
2014-04-02 | Clean up main scripts | Ben Longbons | 1 | -0/+9 | |
2014-04-02 | Clean up generated scripts | Ben Longbons | 1 | -2/+2 | |
2013-07-05 | Move starting brace to new line | Ben Longbons | 2 | -12/+22 | |
2013-04-22 | Run 'make maps' to update the monster spawn names. | Jessica Tölke | 1 | -2/+2 | |
They now match the names from mob_db. | |||||
2012-07-19 | Add a tmx-to-wlk converter that handles CSV (in Python), and run it. | Ben Longbons | 1 | -1/+1 | |
Some of the _mobs files changed due to bugs in the maps, which I fixed. Remove the old Java version. | |||||
2011-09-12 | Client-data: Review of all maps by Ali-G, Converter ran. | Jessica Tölke | 2 | -4/+4 | |
Submodule pointer updated. Also replacing 017-1/monsters.txt with spawn objects in the map. | |||||
2011-09-11 | Tab conversion and script formatting project. | The Kandiman | 1 | -21/+32 | |
Final commit, maps 024-1 through 042-2 complete. | |||||
2011-09-07 | In Rossy quest, sets values when you enter the caves and clean them when you ↵ | coffee | 1 | -10/+102 | |
get out. Changes some temporary variable names. | |||||
2011-09-03 | Reviews the way the script checks for a rid attached. | coffee | 1 | -131/+51 | |
2011-09-03 | Tab converting and reformating scripts related to the battlecaves in rossy ↵ | coffee | 1 | -170/+304 | |
quest. | |||||
2011-08-25 | Converter: new scripting guideline applied, tabs in headlines replaced by pipes | Jessica Tölke | 3 | -23/+23 | |
2011-07-17 | Fixes a bug that was not letting the players stay in the cave for some time ↵ | Coffee | 1 | -0/+10 | |
after killing all the monsters. | |||||
2011-07-14 | Some critical bugfixes | Coffee | 1 | -81/+81 | |
2011-07-10 | Fixes a bug that wasn't allowing the player to try the fight after being ↵ | Coffee | 1 | -474/+124 | |
killed in the boss fight and do some code cleanup. | |||||
2011-07-09 | Comment Debug NPC, Changes some dialogues and adds some small fixes. | Coffee | 1 | -39/+39 | |
2011-07-09 | Changes Rossy quest according to jenalya's suggestions and other fixes. | Coffee | 1 | -109/+464 | |
2011-07-01 | Initial spell and grammar check for Rossy quest | The Kandiman | 1 | -10/+10 | |
2011-06-30 | Merge branch 'master' of git://gitorious.org/+tmw-admins/tmw/tmwa-server-test | Ali-G | 1 | -0/+2 | |
2011-06-30 | Made a lot of fixes including layer issues, collision issues. In addition, ↵ | Ali-G | 1 | -1/+1 | |
the map 001-4 was an interior map so it was put into 001-2 such as the npcs that were located in 004-1. | |||||
2011-06-29 | Add comments and some small changes in the conditionals for the pentagrams. | Coffee | 1 | -0/+2 | |
2011-06-26 | Makes the use of shields not compatible with scythe and staff. Changes ↵ | Coffee | 1 | -1/+1 | |
location of some npcs from rossy quest. | |||||
2011-06-25 | Fixes a bug in the timer before the boss is spawned. Makes the player appear ↵ | Coffee | 1 | -2/+122 | |
in the boss cave a few tiles up, to avoid being warp back all the time. Adds an additional check while fighting, so if a player gets out of the fight using #alonzialonzo or one of the towels the fight is stopped. Warps the player directly into the place where julia is hidden, so there is no way he just sit in the cave making it impossible for other players to enter. | |||||
2011-06-19 | Move to a subdirectory | Ben Longbons | 4 | -0/+1027 | |