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path: root/world/map/npc/002-2
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2014-11-05NPCS on 002-* fixedwushin1-1/+1
2014-11-05Fix Monster entrieswushin1-1/+1
2014-05-05Dialogue changes to NPCsVreality1-1/+1
Improved the dialogue of the bookshelf containing "zukminbirf." Added "croupier" name tag to the Roulette NPC's dialog Improved grammar and wording Replaced ". " with ". " Replaced " -- " with an en dash (" – ").
2014-04-15Npcs remaining script fixeswushin1-55/+0
Npcs changed for travel Npcs changed for new maps Npcs changed for basic crypts
2014-04-15New Core Functionwushin1-0/+11
Travelers to warp about Checks being moved into functions Warp Towel Behavior changed
2014-04-11Adding new Mapswushin2-1/+3
Adding Collision Files for Maps Mapflags to for Local Respawns Base Autogenerated files for New Maps / Respawns.
2014-04-02Clean up main scriptsBen Longbons1-1/+3
2013-07-05Move starting brace to new lineBen Longbons2-3/+4
2013-06-21Run 'make maps' for map changes and additions in and around Tulimshar.Jessica Tölke3-0/+18
Updated submodule pointer.
2013-06-21New server content to support new caveswushin1-0/+53
Added mobs:Angry Fire Goblin, Angry Sea Slime, Angry Green Slime. Moved NPCs in sandstorm around. Malvox got a house and lives in it now on 002-2 The mines go a layer deeper so the merchant was moved into the camp along with nathan. Naem and Sema moved down with respective maps. Sandstorm_mine_barrier is not mining_camp_barrier