Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-09-10 | Fix a bug with one of the swords in a stone | Jared Adams | 1 | -0/+1 | |
2009-07-20 | removes next; when followed by a close; | Maximilian Philipps | 1 | -11/+0 | |
2009-06-16 | Added SkillUp function and used it whenever we magic-skill-up | Fate | 1 | -5/+8 | |
2009-06-02 | All magic teachers now warn before starting to teach level 2 spells if the ↵ | Fate | 1 | -0/+2 | |
player hasn't reached magic level 2 yet. | |||||
2009-01-24 | Finish conversion to "ItemName" | Jared Adams | 1 | -5/+3 | |
Some of the more complicated scripts (bleach/dye, for example) can't be converted so easily. | |||||
2009-01-11 | Fixed a number of remaining bugs | Fate | 1 | -14/+20 | |
2009-01-10 | Numerous fixes. Magic level 0 should be fully operational now. | Fate | 1 | -11/+28 | |
2009-01-09 | Finished first pass of magic quest scripting | Fate | 1 | -1/+98 | |
2009-01-04 | Advancing in life, transmutation, and war magic. Also added half a story to ↵ | Fate | 1 | -19/+102 | |
the Bard. | |||||
2008-12-31 | Pre-planned level 0 spells all available (except for 'make sulphur' and ↵ | Fate | 1 | -0/+155 | |
'detect magic') |