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2009-11-08Updated Monster Points rewards, added stats to Green Apple, added Green ↵fother1-1/+1
Apple as sell item for Oscar.
2009-07-20removes next; when followed by a close;Maximilian Philipps1-11/+0
2009-06-20Fix typo in orange dye fail message.Dennis Friis1-1/+1
2009-06-17Move some woodland spawns to TMX formatJared Adams3-48/+54
2009-06-16Added SkillUp function and used it whenever we magic-skill-upFate1-10/+13
2009-06-06Make herbs easier to get and place squirrelsJared Adams1-1/+14
2009-06-02All magic teachers now warn before starting to teach level 2 spells if the ↵Fate1-1/+1
player hasn't reached magic level 2 yet.
2009-05-24Added magic level 3 quests for Aulsbel and Elanore. Also added appropriate ↵Fate1-3/+92
quest items and extended magic debug functionality as needed.
2009-05-14Fixed #T00 to take a parameter and updated Auldsbel's explanation.Fate1-2/+11
In the future, it should be easier to add more figurines, if needed.
2009-05-13Fixed auldsbel spell invocation description syntax, though the content is ↵Fate1-1/+1
still off
2009-03-21Merge commit 'mainline/master'Jared Adams1-0/+6
2009-03-21Add clover patches to woodland mapsJared Adams1-0/+6
Also add flowers to hurnscald and adjust the old woman to talk about them.
2009-03-14Fix explaination for #T00Jared Adams1-2/+2
2009-02-18Merge commit 'mainline/master'Jared Adams1-0/+1
Conflicts: npc/001-1_Tulimshar/elanore.txt npc/013-3_Cave/barrier.txt npc/015-3/katze.txt
2009-02-16Make sure no script just endsJared Adams1-0/+1
2009-02-14Fix spell invocationJared Adams1-1/+1
2009-01-24Some more "ItemName" conversionsJared Adams2-209/+167
2009-01-11Fixed a number of remaining bugsFate2-4/+7
2009-01-10Numerous fixes. Magic level 0 should be fully operational now.Fate2-22/+56
2009-01-10Fixed broken function usage and menusFate1-2/+1
2009-01-09Finished first pass of magic quest scriptingFate2-64/+317
2009-01-07Misc. fixes, added most of WyaraFate2-7/+7
2009-01-04Advancing in life, transmutation, and war magic. Also added half a story to ↵Fate1-0/+74
the Bard.
2008-12-31Pre-planned level 0 spells all available (except for 'make sulphur' and ↵Fate2-7/+153
'detect magic')
2008-12-27Magic quests 0, 2, 4Fate2-3/+74
2008-12-24Merge branch 'master' into magicv2008.12.25Fate1-0/+28
2008-12-24Minor fixes and extensions to inventory limit checksFate1-2/+2
2008-12-23Fixeds to check for invy room before giving itemsJared Adams1-0/+28
2008-11-30Added magic constants and Auldsbel the wizard (tested except for the mana ↵Fate2-0/+837
seed part, still needs the magic quests)
2008-11-23Re-built with updated Converter toolFate1-1/+1
2008-11-23Add demon mask quest, remove some old files, etcJared Adams1-1/+1
2008-11-22Added some missing warpsFate2-3/+3
2008-11-22Fixed broken warp in mountain snake cave, improved snake pit warp, added ↵Fate1-2/+2
missing south beach to north beach warp
2008-11-22Update various script-related files and add wlksJared Adams1-2/+2
2008-11-22Map name/warp/monster location fixesFate3-8/+8
2008-11-21Re-built imports to exclude obsolete onesFate1-2/+2
2008-11-19Change all script foldersJared Adams6-0/+772
Script files fixes are comming