Age | Commit message (Collapse) | Author | Files | Lines |
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Levels 1 and 2 spawn 1 plant
Levels 3 and 4 spawn 2 plants
level 5 spawns 3 platns
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things slightly more eagerly
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HP, after all.
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generated using build-magic.sh, which will first build a spells-build.sh
file (which should then be edited by hand to set spell invocations) and,
on subsequent calls, apply the spells-build.sh file.
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New drop protection timers are 15, 10, 5 seconds
New floor time is 120 seconds
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'detect magic')
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Script files fixes are comming
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* Add charwipe and magic commands at initial 80
* "99" a few commands that are unsupported by tmw
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Password changed to match the defaults for the login-server and the
map-server.
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This makes it easier to overwrite existing values. It also removes an
unused import.
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