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2011-06-04changing starting position and let player start without a weaponJessica Tölke1-3/+3
2011-03-14Simplify build-magic.sh code * Use /bin/sed directly instead of a /bin/bash ↵Ben Longbons1-6/+5
script which only called sed * This change produces an incompatible spells-build file, and automatically deletes it.
2010-10-10Updated battle_athena.conf to document guild creation requirementsMadCamel1-2/+4
Disabled guild creation(for now) by requiring item ID 1337
2010-09-16Added @ipcheck to help.txt and atcommand_local.conf example files.MadCamel2-5/+9
Also cleaned up atcommand_local.conf a little and changed the default for @produce to level 80
2010-09-16Added default config values for anti packet flood systemMadCamel1-0/+8
2010-08-15Update scripts to reflect gmcommand's simplificationremoitnane1-8/+8
If you are using mainline TMW-eAthena, you will have to update your scripts as well. Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-15Minor cosmetic changes and additions to message configurationremoitnane1-8/+25
Signed-off-by: Chuck Miller <shadowmil@gmail.com>
2010-08-01make-concentration-potion: s/Petal/PinkPetal/Helmut Grohne1-1/+1
Petal was renamed to PinkPetal some time ago, however this lvl3 magic spell is still broken. Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-05-24Disable Easter 2010Freeyorp1-200/+200
2010-05-24Some more minor fixesFreeyorp1-7/+11
2010-05-24Fix a critical exploitFreeyorp1-6/+18
2010-05-24Modify the Doctor to not warp around, just stay at each location.No Name1-26/+0
2010-05-24More fixesFreeyorp1-1/+1
2010-05-24Fixes to Easter 2010Freeyorp1-2/+12
2010-05-24Easter 2010v2010.04.08Freeyorp1-0/+260
2010-03-24Revert "Update comments in the battle conf file to reflect new death penalty"Chuck Miller1-2/+1
This reverts commit db591195e99aa82f33ce89fac96d307741a48124.
2010-03-24Update comments in the battle conf file to reflect new death penaltyChuck Miller1-1/+2
2010-02-02Disallow '#' in char namesJared Adams1-1/+1
2010-01-24Update example @command file to match PlatinumJared Adams1-53/+55
2009-09-28Make broadcast commands level 40Jared Adams1-10/+10
2009-09-21Some command level changes, giving GMs less powerChuck Miller1-21/+22
2009-09-18Add some NPCs to give out the new skilsJared Adams1-1/+1
2009-09-15Block arrow and rain in Tulimshar, Hurnscald, Nivalis. Minor fine-tuning ↵Fate1-2/+11
for teleport effect.
2009-09-11Freeyorp's fixes (plus some last-minute adjustments) to lay-on-handsFate1-7/+6
2009-09-11Prefer bug legs for enchant-lifestone, as they have no other purpose outside ↵Fate1-1/+1
of a very early quest (unlike maggot slimes)
2009-08-20Add another wedding locationJared Adams1-2/+2
2009-07-26Update magic.conf.template to use the new status_option instead of ↵Freeyorp1-2/+4
is_gm_invisible Also fixes the comment for status effects to read "Status effects" for the consts that follow (status effects) rather than "Schools of magic".
2009-07-20removes next; when followed by a close;Maximilian Philipps1-1/+1
2009-07-18Modify ask-magic-exp responsesFreeyorp1-8/+16
2009-07-15Update magic.conf.template to use the new is_gm_invisible function.Freeyorp1-2/+2
detect-players should no longer detect invisible GMs.
2009-06-19Try having multi level up on and see how this works for gameplay.Dennis Friis1-1/+1
2009-06-16Added missing semicolon in Sagatha scriptFate1-0/+1
2009-06-16Tondar now hands out the ask-magic-progress spellFate1-7/+17
2009-06-15Fix a '9' that should have been a '99'.Dennis Friis1-1/+1
2009-06-03Simplify herb amount math for growth spellsJared Adams1-4/+4
2009-06-03Revert "Adjust herb spawn spells into a plant spawn spell"Jared Adams1-27/+40
This reverts commit 00aa5d746fe7ce24b5bb491087cef53ac96b0d38.
2009-06-03substituted weirder names for plants in the spell config (matching the ↵Fate1-4/+4
current secret spell suffixes)
2009-06-03Adjust herb spawn spells into a plant spawn spellJared Adams1-40/+27
Still needs work, like better strings for identifying which plant to spawn.
2009-06-02Removed innocous but somewhat revealing debug message from ask-magic-exp spellFate1-1/+0
2009-06-01More fixes for item labelsKess Vargavind1-4/+4
I am sorry about forgetting to check the scripts, I learnt that mistake too late. This is the situation a few grep's later. (I also updated the ignore list.)
2009-05-31Fixed build-magic to only require a single sed processFate1-7/+7
2009-05-31Summoning spells now also require a root.Fate1-7/+7
2009-05-30Restricted arrow-hail spell to be nonoverlapping, reduced number of arrow hits,Fate1-3/+10
increased individual damage by 25% baseline to compensate
2009-05-30Restricted rain spell further to avoid performance issues with newer clientsFate1-5/+10
2009-05-30Misc. fixes to magic, mostly suggested/pointed out by KessFate1-2/+4
2009-05-24Added #L20, the cure-poison spell, and made Elanore explain it.Fate1-0/+20
2009-05-24Added magic level 3 quests for Aulsbel and Elanore. Also added appropriate ↵Fate1-2/+27
quest items and extended magic debug functionality as needed.
2009-05-16Added T15 and T16 spellsFate1-1/+28
2009-05-16Merge branch 'master' of git@gitorious.org:tmw-eathena-data/mainlineFate4-13/+41
Conflicts: db/item_db.txt npc/013-3_Cave/barrier.txt
2009-05-15Added poison to snakes and scorpions, capped rain spell range and severityFate1-2/+2