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magic.conf.template
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2009-02-01
Minor tweaks to the shearing spell
Fate
1
-17
/
+16
2009-02-01
Merge branch 'master' of git@gitorious.org:tmw-eathena-data/testing
Fate
1
-4
/
+8
2009-02-01
aggravate spell now only operates within line of sight
Fate
1
-3
/
+4
2009-01-31
Adjust herb spells to spawn less for lower levels
Jared Adams
1
-4
/
+8
Levels 1 and 2 spawn 1 plant Levels 3 and 4 spawn 2 plants level 5 spawns 3 platns
2009-01-31
Shearing updated, Sagatha hands it out now, and Sagatha also hands out ↵
Fate
1
-13
/
+17
things slightly more eagerly
2009-01-31
Added "shear" spell-- not part of any quest yet, though
Fate
1
-2
/
+49
2009-01-31
Attack spells now install the default attack spell icon
Fate
1
-1
/
+3
2009-01-31
Healing spells can now give experience points
Fate
1
-5
/
+12
2009-01-31
Rain spell no longer works indoors
Fate
1
-1
/
+2
2009-01-31
Made levelling up in life magic practical.
Fate
1
-2
/
+2
2009-01-29
lay-on-hands cannot be cast on the caster again-- powered by the caster's ↵
Fate
1
-0
/
+1
HP, after all.
2009-01-29
Fixed lay-on-hands to require life magic level 2
Fate
1
-0
/
+1
2009-01-26
Add four new nature spells (grow herbs)
Jared Adams
1
-1
/
+41
2009-01-11
Disabled spell debug mode
Fate
1
-1
/
+1
2009-01-11
Fixed a number of remaining bugs
Fate
1
-2
/
+5
2009-01-10
Numerous fixes. Magic level 0 should be fully operational now.
Fate
1
-29
/
+25
2009-01-10
Fixed broken function usage and menus
Fate
1
-0
/
+5
2009-01-10
Added debug magic, properly linked chat helper functions
Fate
1
-1
/
+98
2009-01-10
Moved magic.conf to magic.conf.template. Magic.conf should be
Fate
1
-0
/
+980
generated using build-magic.sh, which will first build a spells-build.sh file (which should then be edited by hand to set spell invocations) and, on subsequent calls, apply the spells-build.sh file.