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2013-05-17And run make maps after the change of the converter to also update resnametable.Jessica Tölke1-3/+0
2013-05-17Run make maps again to update the warp I removed from 034-2.Jessica Tölke1-1/+0
2013-05-17Make the tmx converter update resnametable.txtBen Longbons4-0/+107
If/when we use static instancing, we'll have to change this.
2013-05-17Run make maps to add 034-2. Submodule pointer updated.Jessica Tölke8-0/+23
2013-05-04Brodomir cave: on reward, skip calling getitem if there is no item to give.v2013.05.12Vincent Petithory1-1/+4
2013-04-29Be coherent about what's armor and what's a weaponBen Longbons1-5/+5
Newly added assertions in the server caught this.
2013-04-29Run 'make maps' for client-data changes.tux9th2-0/+0
Updated submodule pointer.
2013-04-28Update German translation of the rules:Jessica Tölke1-6/+5
- add information about no-following to the botting rule - replace ae,oe,ue,ss with ä,ö,ü,ß
2013-04-28Add news entry about new release, update submodule pointer.v2013.04.28Jessica Tölke4-0/+50
2013-04-28Remove news entries from before summer 2012.Jessica Tölke3-1034/+0
This is to keep the client from hanging while loading the huge news file at login.
2013-04-28Split up 00-old-news.txt.Jessica Tölke2-49/+48
Moved the entries from the second half of 2012 to a separate news entry file.
2013-04-24Remove the old stuff about the directory movesBen Longbons3-65/+1
2013-04-24Change wolf to wolvern in dialogbh281-1/+1
2013-04-22Merge pull request #16 from bigcrunch/masterjtoelke1-8/+8
minor fixes to grammar and spelling on auldsbel.txt
2013-04-22Run 'make maps' to update the monster spawn names.Jessica Tölke68-473/+473
They now match the names from mob_db.
2013-04-22Merge pull request #15 from DinoPaskvan/masterjtoelke7-64/+64
Small changes and fixes for NPC dialogues
2013-04-22Added a missing period.Dino Paskvan1-1/+1
2013-04-22Minor spelling and grammatical fixesPatrick O'Neal1-7/+7
2013-04-22FixDino Paskvan1-1/+1
2013-04-22Changed 'are' to 'is'Patrick O'Neal1-1/+1
2013-04-22Small fixDino Paskvan1-1/+1
2013-04-22Small changes and fixes to NPC dialogues (barman, caretaker, Cerhan, crying ↵Dino Paskvan7-64/+64
child, diary, evil guard and GY INN shops)
2013-04-21Merge pull request #14 from stefanbeller/masterjtoelke1-2/+30
update .mailmap file
2013-04-21update .mailmap fileStefan Beller1-2/+30
2013-04-19Merge pull request #13 from DinoPaskvan/masterjtoelke1-96/+96
Fixes for Golbenez NPC
2013-04-19Small fixesDino Paskvan1-2/+2
2013-04-19Apart from fixing typos and grammatical errors (most notably the lack of ↵Dino Paskvan1-96/+96
apostrophes in possessive forms), I have made a couple of point of view corrections. An example would be the statement that Golbenez decides to ignore you. From a player's point of view, you would lack the necessary insight into what Golbenez is actually thinking to know that he decided on something. Instead, you just see him ignoring you. Also, I changed the tone of Golbenez's dialogue, making it more formal, as that seems more appropriate for a demonic being, and also increases the contrast in unexpected situations, making for a more humorous setting when he i.e. asks for a cake. Finally, I tried to make the language flow more naturally overall.
2013-04-17Handle wrong mob names in map spawnsBen Longbons1-0/+24
2013-04-17shop Inar: CottonBoots were misspelled WhiteCottonBootsbh281-1/+1
2013-04-14Fix exploit in Brodomir script due to unexpected behavior of delitem/getitem.Jessica Tölke1-5/+28
- delitem: only deletes one item if applied to not-stackable item (equipment) - getitem: gives item stacked, even if it's equipment - fix: use a loop and only delete/give one item at a time
2013-04-13Refactor torches to avoid a bug and make more consistent and obviousBen Longbons5-289/+148
Also avoid some silliness with rand()
2013-04-13Fix submoduleBen Longbons1-0/+0
Did someone rebase or something?
2013-04-11run 'make maps' for client-data changes on 021-1 and 045-1.tux9th3-0/+0
2013-04-01Running 'make maps' to update monster spawns on 017-1.Jessica Tölke3-3/+2
This also changed the _import.txt of 008-1 to order the entries alphabetically. Update submodule pointer.
2013-03-29Typo fixbh281-1/+1
2013-03-25Switch all npcs back to 127 that the player can't 'talk' to.Jessica Tölke10-16/+16
2013-03-25Change invisible npc id from 127 to 400.Andrei Karas45-93/+93
127 - invisible unselectable npc (fake npc used by server) 400 - invisible selectable npc
2013-03-24Easter event: remove outdated comment.Jessica Tölke1-1/+0
2013-03-24Merge remote-tracking branch 'v0id/candor-wip'v2013.03.24Jessica Tölke1-3/+39
Conflicts: world/map/npc/029-3/parua.txt
2013-03-24Annual Easter: increase minimum level and add age requirement.Jessica Tölke2-1/+1
Update submodule pointer.
2013-03-24Merge remote-tracking branch 'v0id/easter-fix' into testJessica Tölke2-0/+13
2013-03-24Boss points: fixup on punctuationJessica Tölke1-1/+1
2013-03-24Easter fix: play the FX_GETITEM particle effect whenever the player receives ↵Vincent Petithory1-0/+4
an object
2013-03-24Easter fix: give a Green Apple for the first interaction with the eggsVincent Petithory1-0/+1
2013-03-24Add FX_GETITEM particle effectVincent Petithory1-0/+1
2013-03-24Boss points:Jessica Tölke8-17/+18
Add boss points to Yeti that you have to defeat during Yerrnk's quest. Add missing punctuation to all boss point messages.
2013-03-24Easter: add standard waiting time on first interaction with the eggsVincent Petithory1-0/+7
* This fixes the problem that players could log off to circumvent the waiting time
2013-03-24Candor Fix: More severe with poison durationVincent Petithory1-1/+1
2013-03-24Candor fix: Clean dead players' variables with OnPCDieEventVincent Petithory1-2/+5
2013-03-24Candor Fix:Vincent Petithory1-7/+22
* Clean player variables when the player dies / at end of round * Do no punish players before round 600 * Hurt players based on a % of their Max HP, not a fixed value * Make the poison duration depend on the severity of the punishment (8s per increment)