Age | Commit message (Collapse) | Author | Files | Lines |
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* replace indentation tabs with 4 spaces
* replace separator tabs with pipes
* replace break; with end;
* handle unnamed maps
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are loggedin or inside the right area.
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Adapting adelay, amotion and xml to fit, thanks to pateame for this.
Updated submodule pointer for xml.
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monsters.xml.
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Updated submodule pointer
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Also some spelling mistakes fixed
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Better warning messages, less spam, ability to change everyone's
color by pressing the switch during the fight. and more!
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regarding whitespaces
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* Use end; instead of break;
* Indent with 4 spaces instead of tab
* Use pipe instead of tab as a separator
To avoid merge conflicts, I did not commit the changes from running the converter
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starting automapping rules of thermin caves
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suggestion. Makes it possible to enter the cave after completing the quest.
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This meant that every line would be parsed as a toplevel script,
and could crash the server under some conditions.
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dialogue
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skulls are recognized correctly now
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fight is over.
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suggestion not to put status points on intelligence at the beginning
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tested.
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value reflects # of cotton cloth * price of cotton cloth when made by the
spell. This should also handle the trim exploit.
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after killing all the monsters.
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npcs are work in progress
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