Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-04-29 | Moving Selim the dyer one tile to the left, due to the offset added in its ↵ | Jessica Tölke | 2 | -1/+1 | |
xml. Submodule pointer updated. | |||||
2012-04-25 | News entry for the next release.v2012.04.28 | Jessica Tölke | 1 | -12/+17 | |
2012-04-25 | Prepare Blue Sage quest for release: | Jessica Tölke | 3 | -16/+17 | |
- open warp from 034-1 to 046-1 by running the converter, submodule pointer updated - remove debug npc | |||||
2012-04-25 | Fixed Grammar/Dialogue issues in the Blue Sage Quest | Pihro | 21 | -127/+126 | |
2012-04-21 | Fixing some dialogue issues in the Graveyard Inn scripts. | Jessica Tölke | 5 | -8/+8 | |
2012-04-21 | Adding some dialogue to Yerrnk hinting on the Blue Sage quests. | Jessica Tölke | 1 | -2/+7 | |
2012-04-21 | Blue sage quests | Jessica Tölke | 22 | -0/+2569 | |
2012-04-21 | Remove Easter Event 2012 | Jessica Tölke | 5 | -21/+26 | |
1) Comment out Easter scripts. 2) Revert "Remove warp on 004-2 to basement for Easter Event. To be reverted later." This reverts commit 3c5c9a539f95d71bd8c59580304e2949f13f8572. | |||||
2012-04-21 | Adding silk gloves, updating submodule pointer. | Jessica Tölke | 2 | -0/+1 | |
2012-04-18 | Fix some grammar issue in the hide and seek quest. | Jessica Tölke | 2 | -1/+1 | |
Also updating submodule pointer. | |||||
2012-04-14 | Fixing spelling errors, some reported by Qwerty Dragon. Submodule pointer ↵ | Jessica Tölke | 4 | -7/+7 | |
updated. | |||||
2012-04-10 | Adding several snow maps. Converter ran, submodule pointer updated. | Jessica Tölke | 21 | -0/+266 | |
2012-04-10 | Adding new item 'Ice Gladius'. Submodule pointer updated. | Jessica Tölke | 2 | -0/+1 | |
2012-04-10 | Make Grimoire equipment and give stats. Submodule pointer updated. | Jessica Tölke | 2 | -1/+1 | |
2012-03-29 | Remove wrongly included entry from 048-2/_import.txt. | Jessica Tölke | 1 | -1/+0 | |
2012-03-29 | Adding new map 048-2 by running the converter. Submodule pointer updated. | Jessica Tölke | 7 | -0/+35 | |
2012-03-27 | Spellcheck Easter 2012 | Ben Longbons | 5 | -21/+20 | |
2012-03-27 | Check that news entry for spelling, grammar, and canonicity. | Ben Longbons | 1 | -5/+6 | |
2012-03-26 | Corrected spelling issues in the 2012 Easter Quest | Joseph Greene | 1 | -1/+1 | |
2012-03-23 | News entry for release of North Tulimshar quests and Easter Event 2012v2012.03.24 | Jessica Tölke | 1 | -14/+15 | |
2012-03-23 | Easter 2012 | Jessica Tölke | 9 | -0/+447 | |
Story: prsm, TheKandiman Scripting: alastrim Prepare for release and testing: Jenalya | |||||
2012-03-23 | Remove warp on 004-2 to basement for Easter Event. To be reverted later. | Jessica Tölke | 1 | -1/+1 | |
2012-03-20 | Spell check of new and updated Tulimshar NPCs. -Frost | Frost | 10 | -58/+58 | |
2012-03-20 | North Tulimshar: quest about businessman who wants to open a shop in Tulimshar | Jessica Tölke | 8 | -9/+393 | |
2012-03-20 | Removing warp to the bazaar from Hasan to encourage exploring North Tulimshar | Jessica Tölke | 1 | -12/+7 | |
2012-03-20 | Adding magic fertilizer quest | Jessica Tölke | 4 | -5/+518 | |
2012-03-20 | Adding quest with thirsty woman on the field. | Jessica Tölke | 2 | -0/+114 | |
2012-03-20 | Adding quest 'Shopkeeper's License' in North Tulimshar. | Jessica Tölke | 5 | -13/+139 | |
2012-03-20 | Adding quest 'Hide and Seek' in North Tulimshar. | Jessica Tölke | 2 | -0/+319 | |
2012-03-19 | Change effect of Pickled Beets to heal 50 HP and turn your hair purple, ↵ | Jessica Tölke | 2 | -4/+4 | |
submodule pointer updated. | |||||
2012-03-17 | Adding new room to 021-2, warp into the room will be done conditionally in a ↵ | Jessica Tölke | 3 | -0/+1 | |
script. Submodule pointer updated. | |||||
2012-03-07 | Update submodule pointer for items added in the previous commit. | Jessica Tölke | 1 | -0/+0 | |
2012-03-07 | Add new items | cafe | 1 | -0/+4 | |
2012-03-01 | New hairstyle: Long and clipped | Jessica Tölke | 3 | -2/+4 | |
2012-02-24 | Fixes a bug in rossy quest. Timer wasn't reset properly.v2012.02.24 | cafe | 1 | -3/+2 | |
2012-02-20 | Updating submodule pointer: Brown hair and some map changes. | Jessica Tölke | 1 | -0/+0 | |
2012-02-18 | Added a brown hair color | Thorbjørn Lindeijer | 1 | -2/+4 | |
Requires related client-data patch to be pushed first. Reviewed-by: Jenalya | |||||
2012-02-17 | Running converter to update the mob spawns. Submodule pointer updated.v2012.02.17 | Jessica Tölke | 6 | -36/+36 | |
2012-02-16 | Optimized the Purger | Thorbjørn Lindeijer | 1 | -1/+1 | |
Use a Set rather than a Vector to store the active accounts, so that going through the characters and removing those without an active account is a lot faster. | |||||
2012-02-16 | Moving Wedding Ring to a different item slot, so it's possible to have it ↵ | Jessica Tölke | 1 | -1/+1 | |
equipped together with another ring. | |||||
2012-02-16 | Change url of submodule to new location and update submodule pointer. | Jessica Tölke | 2 | -1/+1 | |
2012-02-14 | Removing old entries from news.txt to make it easier to handle by the client ↵ | Jessica Tölke | 2 | -284/+1 | |
and update submodule pointer. | |||||
2012-02-13 | Removing some part of the news entry on Bjorn's request.v2012.02.14 | Jessica Tölke | 1 | -2/+0 | |
2012-02-12 | News for 0.6.0 release | Ben Longbons | 2 | -1/+20 | |
* TMW 0.0.29.1 will be unsupported soon * There will be an unused account purge. | |||||
2012-02-11 | Client-data: some updates on maps and xml | Jessica Tölke | 3 | -0/+0 | |
2012-02-08 | Adding Leather Suitcase, submodule pointer updated. | Jessica Tölke | 2 | -0/+1 | |
2012-02-03 | Making doors and docks unclickable | Stefan Dombrowski | 17 | -20/+19 | |
2012-02-02 | Fixing bug caused by lag during warp | Stefan Dombrowski | 1 | -3/+8 | |
2012-02-01 | Client-data: some map changes, collision and layer issuesv2012.02.02 | Jessica Tölke | 2 | -0/+0 | |
2012-02-01 | Barbarian ambushs: | Jessica Tölke | 2 | -240/+301 | |
- fix bug that prevents ambushs from happening again if a different player killed the last wolvern - save which ambushs has already been triggered in a temporary variable to prevent a player using only one ambush again and again |