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2024-04-12Update const-aegis.txtcherry-pick-2ea0a331Led Mitz1-1/+1
2024-04-12Revert "Flintlock - server"Ledmitz4-4/+4
This reverts commit 9d40ee0c0cf6c39014a0703b554ae2e48a8ee9ef. (cherry picked from commit 2ea0a331a277941fb1d67466b0719f79f7813fa7)
2024-04-12Update item_db_weapon.txtLed Mitz0-0/+0
2024-04-11Flintlock, not Revolver or GunstaffLed Mitz4-4/+4
Changed name in items to from Revolver to Flintlock. ****
2024-04-11Boss Spells/actions: re-wired to new FX effects. Server constants added as well.Hello=)5-5/+11
2024-04-11Boss Powerups: set more reasonable cooldowns for boss actionsHello=)8-16/+16
2024-04-11Boss Powerups/Event spells:Hello=)9-56/+4
1) Removed a lot of debug messages that shouldnt be visible in normal gameplay. 2) On Tormenta impersonation end timer would also cancel HP bonus.
2024-04-11Boss Actions: add permissions checks. Boss/event spells are GM >= 40 by default.Hello=)1-12/+23
2024-04-11Initial commit of Dungeon Master/Boss Event spells/actions toolkit by Hello=)Hello=)11-0/+505
Few things to keep in mind: 1) This commit lands DEBUG version of thing to give some ideas how it could happen. 2) This version is very "chatty" and spits a lot of debug messages to General chat. Next commits would remove most of non-essential spell messages. 3) This version allows ANYONE to invoke spells and should not be used on production! Next commits would address this, uplifting spell invocation requirements. 4) Cooldown times are too low, to facilitate testing. Should be fixed in next commits. Next commits would 5) Some effects need to be rewired, and few more spells could possibly be added.
2024-04-11Rick Lime - serverLedmitz6-4/+59
2024-04-10Rainerang - serverLedmitz4-0/+19
2024-04-09Add @bp, @mp and @dp aliases for @bosspoints, @mobpoints and @dailypoints, ↵Fedja Beader3-0/+3
respectively
2024-04-09Brainblow - serverLedmitz4-7/+51
2024-04-08Leprechaun HeadLedmitz4-8/+27
2024-04-08GM Amulet for events - serverLedmitz3-1/+32
2024-04-08Mont Blanc upgrade - serverLedmitz2-15/+15
2024-04-05Floyd received an upgrade from AngusLedmitz3-23/+23
2024-04-03Announce new style when "Surprise me" is used.Fedja Beader1-0/+4
2024-04-03Allow setting stats at start of game - serverLed Mitz6-30/+52
This brings back the ability to set stats during character creation. It will need to be tested first to ensure that new characters do not gain an additional 30 stat points and to make sure that current characters gain 3 more. Also, I'll need to make one more MR, probably, when I find out where character points on character creation are set. Will need to change from 48 to 54 in order to achieve 30 points, I think, though I may need to change 48 to 0 if this is set after login. Simple things are rarely simple in practice. GAH! **** Approved-by: Led Mitz <smoothshifter@tuta.io> Reviewed-by: Led Mitz <smoothshifter@tuta.io>
2024-04-01Happy April Fool's. Back to normal now.Ledmitz1-0/+0
2024-03-31server update: cleanseLedmitz1-0/+0
2024-03-05Black Armors and stuffHoraK-FDF6-0/+164
- added Shadow Plant Crystal Dust - added some black armors created through melting the steel and mixing it with the black crystals that can be extracted from a shadow plant <br> removed prsm aura here again to make a new mr with it ****
2024-02-27server updateLedmitz4-1/+3
2024-02-15Merge branch 'upmarmu_v4' into 'master'Led Mitz2-18/+44
upmarmu v4 See merge request legacy/serverdata!726
2024-02-15Merge branch 'crozenite_gold_bromenal_stuff' into 'master'Led Mitz3-2/+129
crozenite gold bromenal stuff See merge request legacy/serverdata!725
2024-02-09We are using rsync -e, so there's no reason to keep the artifacts for long.Jesusaves1-1/+1
2024-02-09Expire artifacts in a year - tbh they could expire in two days even...Jesusaves1-0/+1
2024-02-07Overdue restart from XmasLedmitz1-0/+0
2024-02-07upmarmu v4HoraK-FDF2-18/+44
2024-02-05crozenite gold bromenal stuffHoraK-FDF3-2/+129
2024-02-05Merge branch 'armor_no_wlv' into 'master'Led Mitz2-85/+4
remove Wlv from armors See merge request legacy/serverdata!724
2024-02-05remove Wlv from armorsHoraK-FDF2-85/+4
2024-02-05Merge branch 'jesusalva/rodium' into 'master'Led Mitz1-5/+26
Rodium (untested) See merge request legacy/serverdata!723
2024-02-05Rodium (untested)Jesusalva Jesusalva1-5/+26
2024-01-14Merge branch 'mobs2maps' into 'master'Led Mitz36-2/+125
Mobs 2 Maps See merge request legacy/serverdata!722
2024-01-14Mobs 2 MapsHoraK-FDF36-2/+125
2024-01-08Merge branch 'xmas_chamber_1st_round' into 'master'Led Mitz1-22/+32
xmas chamber 1st round fix See merge request legacy/serverdata!719
2024-01-08Merge branch 'rare_mob_drops' into 'master'Led Mitz5-22/+52
Added rare drops to corresponding mobs See merge request legacy/serverdata!718
2024-01-08Merge branch 'upmarmu_speed_fix_fix' into 'master'Led Mitz1-1/+1
Corrected bracket issue in delay See merge request legacy/serverdata!717
2023-12-31xmas chamber 1st round fixHoraK-FDF1-22/+32
2023-12-31Added rare drops to corresponding mobsLedmitz5-22/+52
2023-12-30Corrected bracket issue in delayLedmitz1-1/+1
2023-12-11Merge branch 'Balthasar_not_Orum' into 'master'Led Mitz1-1/+1
Eljas still referred to Orum instead of Balthasar See merge request legacy/serverdata!716
2023-12-11Eljas still referred to Orum instead of BalthasarLedmitz1-1/+1
2023-12-11Merry Christmas 2023!Ledmitz1-0/+0
2023-12-11Clean up Christmas 2021 fileJesusaves1-1341/+4
2023-12-11Merge branch 'phylactery_no_mdef' into 'master'Led Mitz2-2/+1
Removed m def. too overshadowing of other items See merge request legacy/serverdata!715
2023-12-11Removed m def. too overshadowing of other itemsLedmitz2-2/+1
2023-12-10Map fix near VellamoLedmitz1-0/+0
2023-12-11Merge branch 'xmas_bit_clear' into 'master'Led Mitz8-8/+10
bit clear both ways See merge request legacy/serverdata!714