diff options
Diffstat (limited to 'world')
-rw-r--r-- | world/map/npc/042-1/kaan.txt | 4 | ||||
-rw-r--r-- | world/map/npc/042-2/sorfina.txt | 18 | ||||
-rw-r--r-- | world/map/npc/042-2/tanisha.txt | 9 |
3 files changed, 23 insertions, 8 deletions
diff --git a/world/map/npc/042-1/kaan.txt b/world/map/npc/042-1/kaan.txt index 0b22ba64..e3998d1c 100644 --- a/world/map/npc/042-1/kaan.txt +++ b/world/map/npc/042-1/kaan.txt @@ -64,6 +64,10 @@ L_Tanisha3: mes "\"Are you going to visit Tulimshar?"; mes "The bazaar there is a wondeful place! Traders, entertainers, adventurers - it's very exciting.\""; next; + mes "\"Ah, I forgot. Without some money the bazaar is less fun I suppose."; + mes "Here, take this.\""; + set Zeny, Zeny + 15; + next; mes "\"And Ian the trainer is hanging around there often. You should talk to him, he's a smart guy.\""; set kaan, 2; if (hasan) diff --git a/world/map/npc/042-2/sorfina.txt b/world/map/npc/042-2/sorfina.txt index 0d457aad..efee998c 100644 --- a/world/map/npc/042-2/sorfina.txt +++ b/world/map/npc/042-2/sorfina.txt @@ -11,7 +11,6 @@ callfunc "GameRules"; L_Start: - set Zeny, 50; mes "You open your eyes."; mes ""; mes "[Old Woman]"; @@ -30,15 +29,15 @@ L_Start: mes "\"I can tell you some useful things, if you want to hear."; mes "Oh, and by the way my name is Sorfina.\""; next; + mes "[Server]"; + mes "The explanations in this tutorial are based on the official client version 0.5.2"; + mes "If you're using another client, settings and controls may be different."; + next; menu "That would be great!",L_Tut, "No, thanks. I already know how things are going.",L_SkipTut; L_Tut: - mes "[Server]"; - mes "The explanations in this tutorial are based on the official client version 0.5.2"; - mes "If you're using another client, settings and controls may be different."; - next; mes "She smiles at you."; mes "[Sorfina]"; mes "\"A wise decision.\""; @@ -81,7 +80,13 @@ L_Clothes: mes "\"Now you should go to see my granddaughter, she is very worried. She's in the storehouse, that's the second building southeast from here.\""; next; mes "\"Oh, and if you're looking for work, you should talk to Aidan when you go to Tulimshar. They're giving rewards for monster hunting."; - mes "You can find him near the south gate. Good luck.\""; + mes "You can find him near the south gate.\""; + next; + mes "She hesitates a moment."; + mes "\"[Sorfina]\""; + mes "\"And here is some money for you. At least you can buy yourself something to eat."; + mes "Good luck!\""; + set Zeny, Zeny + 30; set sorfina, 4; close; @@ -219,6 +224,7 @@ L_SkipTut: set FLAGS, FLAGS | FLAG_TUTORIAL_DONE; getitem "Knife", 1; getitem "CottonShirt", 1; + set Zeny, Zeny + 50; mes "Good luck.\""; close; diff --git a/world/map/npc/042-2/tanisha.txt b/world/map/npc/042-2/tanisha.txt index aa3cc662..a4bbeb13 100644 --- a/world/map/npc/042-2/tanisha.txt +++ b/world/map/npc/042-2/tanisha.txt @@ -98,12 +98,17 @@ L_StatsRe: mes "[Tanisha]"; mes "\"But I doubt he'd do that without a service in return.\""; - if (tanisha == 3) goto L_Advice; + if (tanisha == 3) goto L_Money; close; -L_Advice: +L_Money: next; mes "[Tanisha]"; + mes "\"Hey, you are so smart taking out all that yucky maggots for me."; + mes "You can have my pocket money. Here.\""; + set Zeny, Zeny + 5; +L_Advice: + next; mes "\"When you go to Tulimshar, you should see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion 3; |