diff options
Diffstat (limited to 'world')
-rw-r--r-- | world/map/conf/atcommand_athena.conf | 5 | ||||
-rw-r--r-- | world/map/conf/battle_athena.conf | 3 |
2 files changed, 5 insertions, 3 deletions
diff --git a/world/map/conf/atcommand_athena.conf b/world/map/conf/atcommand_athena.conf index 5f8f3a50..fc6b71fe 100644 --- a/world/map/conf/atcommand_athena.conf +++ b/world/map/conf/atcommand_athena.conf @@ -4,6 +4,7 @@ help: 0 servertime: 0 email: 0 +pvp: 0 //gm: 100 // 40: developers @@ -42,6 +43,7 @@ spawn: 50 summon: 50 // 60: game masters +charpvp: 60 charstatsall: 60 pvpoff: 60 pvpon: 60 @@ -50,8 +52,6 @@ killmonster: 60 killmonster2: 60 ipcheck: 60 storeall: 60 -killable: 60 -charkillable: 60 alive: 60 blvl: 60 jlvl: 60 @@ -67,7 +67,6 @@ charskreset: 60 charwipe: 60 charsave: 60 kill: 60 -killer: 60 recall: 60 revive: 60 charwarp: 60 diff --git a/world/map/conf/battle_athena.conf b/world/map/conf/battle_athena.conf index 6e80b1e7..d2d68dda 100644 --- a/world/map/conf/battle_athena.conf +++ b/world/map/conf/battle_athena.conf @@ -122,6 +122,9 @@ basic_skill_check: no // If you attack a monster, it will attack you back regardless of this setting. (I think) player_invincible_time: 5000 +// PvP delay for spammers +player_pvp_time: 5000 + // Will there be a minimum skill dmg even if there is a miss? skill_min_damage: no |