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-rw-r--r--world/map/npc/019-1/santa_helper.txt52
-rw-r--r--world/map/npc/019-1/snowman.txt53
2 files changed, 77 insertions, 28 deletions
diff --git a/world/map/npc/019-1/santa_helper.txt b/world/map/npc/019-1/santa_helper.txt
index c383c93c..9c148407 100644
--- a/world/map/npc/019-1/santa_helper.txt
+++ b/world/map/npc/019-1/santa_helper.txt
@@ -1,5 +1,25 @@
+// Author: accoring to git history probably Jaxad
+// quest made seasonal and adapted to new scripting standards by Jenalya
+
019-1.gat,74,75,0|script|Santa's Helper|105,{
if (ChristmasQuest2 == 1) goto L_Done;
+
+ if ($@month == 12) goto L_Quest;
+
+ mes "[Santa's Helper]";
+ mes "\"Ah, isn't it peaceful here? Around Christmas time we always have problems with some slimy monsters.";
+ mes "They steal the presents boxes. I think they feel attracted by the spiritual power of the Christmas presents.\"";
+ next;
+ mes "He smiles happily.";
+ mes "[Santa's Helper]";
+ mes "\"But at this time of the year everything's calm and relaxing.\"";
+ goto L_Close;
+
+L_Quest:
+ set @purple_amount, 25;
+ set @blue_amount, 20;
+ set @green_amount, 5;
+
mes "[Santa's Helper]";
mes "\"Hello my young friend.";
mes "Would you like to help me?\"";
@@ -19,51 +39,57 @@ L_Y:
mes "[Santa's Helper]";
mes "\"Hmm, let me check what you have.\"";
next;
- if (countitem("PurplePresentBox") < 25)
+ if (countitem("PurplePresentBox") < @purple_amount)
goto L_NoItem;
- if (countitem("BluePresentBox") < 20)
+ if (countitem("BluePresentBox") < @blue_amount)
goto L_NoItem;
- if (countitem("GreenPresentBox") < 5)
+ if (countitem("GreenPresentBox") < @green_amount)
goto L_NoItem;
getinventorylist;
if (@inventorylist_count > 99)
goto L_TooMany;
mes "[Santa's Helper]";
mes "\"Great! Here is something for you\"";
- delitem "PurplePresentBox", 25;
- delitem "BluePresentBox", 20;
- delitem "GreenPresentBox", 5;
+ delitem "PurplePresentBox", @purple_amount;
+ delitem "BluePresentBox", @blue_amount;
+ delitem "GreenPresentBox", @green_amount;
getitem "TurtleneckSweater", 1;
set ChristmasQuest2,1;
- close;
+ goto L_Close;
L_R:
mes "[Santa's Helper]";
mes "\"I need:";
- mes "25 Purple Present Boxes";
- mes "20 Blue Present Boxes";
- mes "5 Green Present Boxes\"";
+ mes @purple_amount + " Purple Present Boxes";
+ mes @blue_amount + " Blue Present Boxes";
+ mes @green_amount + " Green Present Boxes\"";
next;
goto L_M;
L_N:
mes "[Santa's Helper]";
mes "\"Enjoy your holidays and I wish you a happy Christmas!\"";
- close;
+ goto L_Close;
L_NoItem:
mes "[Santa's Helper]";
mes "\"You dont seem to have enough presents.\"";
- close;
+ goto L_Close;
L_Done:
mes "[Santa's Helper]";
mes "\"All the children got their Christmas presents.";
mes "Thank you for your help.\"";
- close;
+ goto L_Close;
L_TooMany:
mes "[Santa's Helper]";
mes "\"It doesn't look like you have room for this. Come back later.\"";
+ goto L_Close;
+
+L_Close:
+ set @purple_amount, 0;
+ set @blue_amount, 0;
+ set @green_amount, 0;
close;
}
diff --git a/world/map/npc/019-1/snowman.txt b/world/map/npc/019-1/snowman.txt
index 28f030f4..08513eae 100644
--- a/world/map/npc/019-1/snowman.txt
+++ b/world/map/npc/019-1/snowman.txt
@@ -1,10 +1,26 @@
-//
+// Author: accoring to git history probably Jaxad
+// quest made seasonal and adapted to new scripting standards by Jenalya
019-1.gat,77,44,0|script|Snowman|129,{
if( ChristmasQuest == 1) goto L_Done;
+ if ($@month == 12 || $@month == 1 || $@month == 2) goto L_Quest;
+
+ mes "A beautiful snowman. It looks almost alive.";
+ mes "Maybe the magic of Christmas time will breath life into it?";
+ goto L_Close;
+
+L_Quest:
+ if (Sex == 0)
+ set @sex$, "lady";
+ if (Sex == 1)
+ set @sex$, "man";
+ set @candy_amount, 15;
+ set @chocolate_amount, 10;
+ set @cactus_amount, 5;
+
mes "[Snowman]";
- mes "\"Hello there young man.";
+ mes "\"Hello there young " + @sex$ + ".";
mes "Would you like a Christmas hat?\"";
next;
@@ -15,52 +31,59 @@ L_Menu:
"What do you need?", L_Need;
mes "[Snowman]";
mes "\"Well, thats too bad, but make sure to have the holiday spirit!\"";
- close;
+ goto L_Close;
L_Sure:
mes "[Snowman]";
mes "\"Hmm, let me see what you have.\"";
next;
- if(countitem("Candy") < 15)
+ if(countitem("Candy") < @candy_amount)
goto L_NoItem;
- if(countitem("ChocolateBar") < 10)
+ if(countitem("ChocolateBar") < @chocolate_amount)
goto L_NoItem;
- if(countitem("CactusPotion") < 5)
+ if(countitem("CactusPotion") < @cactus_amount)
goto L_NoItem;
getinventorylist;
if (@inventorylist_count > 99)
goto L_TooMany;
- delitem "Candy", 15;
- delitem "ChocolateBar", 10;
- delitem "CactusPotion", 5;
+ delitem "Candy", @candy_amount;
+ delitem "ChocolateBar", @chocolate_amount;
+ delitem "CactusPotion", @cactus_amount;
mes "[Snowman]";
mes "\"Here you go, enjoy your new hat!\"";
getitem "SantaHat", 1;
set ChristmasQuest, 1;
- close;
+ goto L_Close;
L_Need:
mes "[Snowman]";
mes "\"For this special hat, I need a pint of magic and a little help.";
mes "Just kidding. I would like to get some food:";
- mes "15 pieces of Candy";
- mes "10 Chocolate Bars";
- mes "5 Cactus Potions\"";
+ mes @candy_amount + " pieces of Candy";
+ mes @chocolate_amount + " Chocolate Bars";
+ mes @cactus_amount + " Cactus Potions\"";
next;
goto L_Menu;
L_NoItem:
mes "[Snowman]";
mes "\"Well, I am interested in some food and you don't have enought to get a hat.\"";
- close;
+ goto L_Close;
L_Done:
mes "[Snowman]";
mes "\"Thank you for your help!\"";
- close;
+ goto L_Close;
L_TooMany:
mes "[Snowman]";
mes "\"It doesn't look like you have room for this. Come back later.\"";
+ goto L_Close;
+
+L_Close:
+ set @sex$, "";
+ set @candy_amount, 0;
+ set @chocolate_amount, 0;
+ set @cactus_amount, 0;
close;
}